Warriors & Castles

Estudio Raed Wulf

Released
Jun 30, 2015
Platforms
WindowsLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    The Beta is Here!

    A new experimental version of Warriors & Castles is now available for testing on Steam. This branch contains the current development version of the game and may still include bugs, balance issues, unfinished features, and other changes while development continues. To access i

  2. Developer post

    The Beta is Coming!

    After an extensive reconstruction of the original game, the new version brings improved multiplayer through Steam, redesigned combat, customizable equipment, new skills, dynamic objectives, and AI soldiers capable of coordinating in squads across large battles. You can expect: La

  3. Developer post

    Gameplay Update

    Greetings Warriors, As our title says, our new arrow system is working. The system is now lighter, has more accurate and faster arrows. We hope this will bring a better performance in matches with a lot of players. Our soldiers will also have a stamina bar that will be consumed b

  4. Developer post

    New Assets, Bot AI reformulated, Dev Updates

    So, yeah. How you guys doing during quarentine? As the title says, we stayed a long time without posting stuff for you. And we apologize for that. Today I bring a video about our progress in reformulating combat, AI and ingame assets. We hope finish this ASAP. And again, sorry fo

  5. Developer post

    Testing Mounts

    I've always wanted to put mounts in Warriors & Castles, so now I'm using the moment that we are reworking the game to do just that! This video shows testing if its random skin code is working, movement (in diverse terrain slopes), animations, and (obvious) if the player can m

  6. Developer post

    Testing Mounts

    I've always wanted to put mounts in Warriors & Castles, so now I'm using the moment that we are reworking the game to do just that! This video shows testing if its random skin code is working, movement (in diverse terrain slopes), animations, and (obvious) if the player can m

  7. Developer post

    Hello (Just to say we're not dead)

    Hello Forks. I here to tell you we're working on new content, but we're not releasing it because bugs, tons of bugs, big and evil bugs that consume our souls. So, since the devs are busy with stuff like that, here is some preview of the new art for the game. Best Regards, and To

  8. Developer post

    Hello (Just to say we're not dead)

    Hello Forks. I here to tell you we're working on new content, but we're not releasing it because bugs, tons of bugs, big and evil bugs that consume our souls. So, since the devs are busy with stuff like that, here is some preview of the new art for the game. Best Regards, and To

  9. Developer post

    Hey Hey Hey (Some art for you)

    Hello guys. I'm working to finish the dedicated server for the current version of the game, and our artist are running free with his work. Checkout it

  10. Developer post

    Hey Hey Hey (Some art for you)

    Hello guys. I'm working to finish the dedicated server for the current version of the game, and our artist are running free with his work. Checkout it

  11. Developer post

    Hey Hey Hey (News for the developer)

    Hello guys. I have somethings to say: First of all: I apologize for the long time without news and patches. As you may know, the game isn't enough to pay our bills, so part of us have a second job (and that consumes a lot of time, sorry about that). But that will be not a big pro

  12. Developer post

    Hey Hey Hey (News for the developer)

    Hello guys. I have somethings to say: First of all: I apologize for the long time without news and patches. As you may know, the game isn't enough to pay our bills, so part of us have a second job (and that consumes a lot of time, sorry about that). But that will be not a big pro

  13. Developer post

    Sorry Guys! Bug Fix!

    I know Patch 1.9 was a pure bug! Huge FPS drops and the game was unplayable with lots of bots. I worked hard since I've launched the patch and managed to fix most of them! I'll keep on working on more fixes, but I've managed to make the game playable again! Fixed (partial) huge f

  14. Developer post

    Sorry Guys! Bug Fix!

    I know Patch 1.9 was a pure bug! Huge FPS drops and the game was unplayable with lots of bots. I worked hard since I've launched the patch and managed to fix most of them! I'll keep on working on more fixes, but I've managed to make the game playable again! Fixed (partial) huge f

  15. Developer post

    Patch 1.9

    Launched Patch 1.9 New Shaders (now using toon shader) New Textures (more detailed textures) New details on maps (new plants, new rocks, new dead tree...) New Loading screens (with the map objective) New auto balance option (now you can co-op against bots, just turn off auto bala

  16. Developer post

    Patch 1.9

    Launched Patch 1.9 New Shaders (now using toon shader) New Textures (more detailed textures) New details on maps (new plants, new rocks, new dead tree...) New Loading screens (with the map objective) New auto balance option (now you can co-op against bots, just turn off auto bala

  17. Developer post

    Hey Hey

    Sorry for the long time without news. One of the Developers Grandfather passed away this year, and this bring some trouble to us. Bad news first: -Our Masterserver is closed for now, so even if you create a match, people couldn't see it. We're trying to fix it ASAP, but for now o

  18. Developer post

    Hey Hey

    Sorry for the long time without news. One of the Developers Grandfather passed away this year, and this bring some trouble to us. Bad news first: -Our Masterserver is closed for now, so even if you create a match, people couldn't see it. We're trying to fix it ASAP, but for now o

  19. Developer post

    Hey Hey Hey

    We are trying to make dedicated servers become more stable . There are still some crashes , but was able to several hours without interruption and with changing scenes. In the next patch , the program for the dedicated server will be available, as well one new class. To victory.

  20. Developer post

    Hey Hey Hey

    We are trying to make dedicated servers become more stable . There are still some crashes , but was able to several hours without interruption and with changing scenes. In the next patch , the program for the dedicated server will be available, as well one new class. To victory.