Orc Assault

Ghost Machine

Released
May 10, 2016
Platforms
Windows
Last updated
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Updates & announcements

5 posts
  1. Developer post

    Update 1.22 Hotfix Now Available

    The latest hotfix update addresses the game difficulty being over adjusted and too easy in the previous hotfix, sound attenuation ranges have been extended on all SFX, some UI fixes and various other audio additions. Keep the feedback coming, especially with regard to game balanc

  2. Developer post

    Update 1.21 Hotfix Now Available

    A small list of low hanging fruit hotfixes for some issues reported by players of the first release build. Some work done on balancing, but please report back on difficulty as we will continue to work on the balance of the random level creep. reduced game dust particles by 90% nu

  3. Developer post

    Orc Assault Launch Date Set May 10, 2016

    We've been watching the roll out of commercial VR and the HTC Vive on Steam, playing all the great looking games already released, we are happy to announce officially that Orc Assault will be releasing on Tuesday, May 10. On final design has utilized the full capability of the HT

  4. Developer post

    Orc Assault Complete Vive VR Support

    We're happy to announce that we have completed the initial integration of the HTC / Valve Vive VR conversion successfully. The game is now fully playable at room scale (or as we like to call it rug scale) and transforms into a living board game that can be played both sitting on

  5. Developer post

    Orc Assault Development Progressing

    Hi Everyone, we wanted to post an update on the progress of Orc Assault. Development in progressing nicely, and we now have 2 separate game modes working in virtual reality with gaze based input. We recently demoed the game at Austins VR Meetup and the reactions were very positiv