v1.0.9 Changelog
Fixed certain achievements not being triggered when completing the main campaign.
Developer posts and news about this game.

Fixed certain achievements not being triggered when completing the main campaign.

Fix error in content documentation regarding avatar position format. Make gravity mechanic more flexible for cinema entities.

Disabled strikes when playing the daily puzzle. Made the game keep the same content selections when retrying after failing. Fixed bugs in avatar and background content selection menus which could prevent some content from being selected and/or crash the game. Added 'clock_offset_

Added more contrast between chiseled and unchiseled squares in the puzzle presentation to make it easier to read. Added accessibility option to disable background panning during gameplay. Made gameplay session end when striking out in the daily puzzle. Made 'Play Puzzles' menu fa

Fix puzzle reveals not being shown for some completed puzzles when trying to view them in the Play Puzzles menu.

Fix Play Puzzles menu not listing puzzles correctly.

Fix potential softlock when using the floodfill tool in the puzzle editor.