Patch 0.2.558
Fixed game crashes when enemies spawn. Minor rebalance of Line Drones.

Developer posts and news about this game.

Fixed game crashes when enemies spawn. Minor rebalance of Line Drones.

Changed the initial budget in Bloodstorm. Increased from 1000 UAH to 1150 UAH. Increased melee damage. Increased Siris damage.

Greetings, Daisen employees (and other companies)! An important annual event for our local industry has begun - Ukrainian Games Festival 2026 ! We are extremely excited to participate in this year's Ukrainian Games Festival and stand alongside many other talented developers. Ther

Updated documents in the Bloodstorm store. Improved background music in the Bloodstorm office. Faster game startup.

Added Korean localization. Minor text improvements in other languages. Minor optimizations. Fixed an issue where a drone explosion did not cause screen shake.

Improved Drone AI. Added new Did you know notes. Fixed an issue where money could display incorrectly. Minor improvements to the healing system. Minor improvements to the wave system in Bloodstorm. Improvements to English and Ukrainian text.

Minor optimization. Added new Did you know. Added new dialogues for Maria. Experimental Features A facial animation system has been added to dialogues. Currently, it only works for the lips. Added the ability to adjust the Field of View effect upon killing an enemy.

Minor optimizations. Fixed a bug where the Corpse could run with its back to the player. Maria's dialogues have been completely replaced and updated. Improved gamepad support. Scarlet's upward recoil when shooting has been reduced. Added new Did You Know.

Fixed an issue where Display settings were not being applied. Improved Corpses AI. Their behavior of moving around the player has also been restored. Fixed Ukrainian localization. Fixed Japanese localization. Improved balance for the Simplified difficulty level.

Greetings, employees! We are introducing a new type of update - the Company Performance Update (CPU for short)! These updates are aimed at improving the technical state of the game, as well as adding requested features (this type of update is also known as QoL - Quality of Life).

Greetings, employees... and not only of Daisen. Time hasn't flown by that quickly, but it was enough for us to continue our progress on updates. A new location, a new weapon, fixes, and an improved experience right now, right there. New Location - CROGIS Institute In all previous

Improved "The Lobby" arena geometry. Increased bullet hole lifetime. Fixed a overheat window in the Tutorial.

Fixed the geometry of the "Pool" arena on the stairs. Fixed AI. Enemies now get stuck in place less often. Fixed missing bullet holes from weapon shots. Fixed waves in Bloodstorm. Resolved the issue of sudden enemy spikes or insufficient enemy spawns.

Greetings, Daisen employees! (Or other companies). It has been quite a while since our team released the last update for Daisen. It feels like it was back in the winter, right? All this time, we have been preparing a massive relaunch of Daisen, which we divided into 2.5 updates.

Hello everyone! Spring is in the air, the sun is shining, and the Steam Spring Sale is officially here! To celebrate the event, Daisen is 40% OFF. This is our New Historical Low, so if you’ve had the game on your wishlist — now is the perfect time! What’s Next? Our team is curren

Infantryman now has a chance to fire its projectile before death. Reduced the radius of the Blindness event. Toxic Fog rebalance. Minor rebalance of running and sliding.

Greetings, Daisen employees! We are fulfilling the first promise made at the beginning of 2026 by releasing update v0.1.2 . This is arguably the first major update for Daisen since the start of Early Access. Or maybe not... It's very important to note that with this update, we fo

We are happy to wish every player a Happy New Year 2026! We hope this year will be truly wonderful for you and will become YOUR year. The development of Daisen doesn’t stop and continues to gain momentum. We are excited to briefly share our plans for this year with you, and we ar

Added UI sound feedback when the player clicks a button. Added a sound effect when the player takes damage. Fixed slow skipping of the splash screen. Significant performance improvements in Daisen. Increased Line Drone HP from 70 to 100. Increased spread for Grimolip. Fixed a bug

Audio optimization: Daisen now handles sound more efficiently and uses less CPU and RAM during audio playback, especially for sound effects. Reduced chance of freezes on the first game launch. Overall performance should feel smoother. Archangel has been rebalanced again: damage r