Templar Battleforce

Trese Brothers

Released
Sep 21, 2015
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Our new squad-based strategy RPG is now fully launched!

    Templars, we're thrilled to share that our latest game, Cyber Knights: Flashpoint, is now fully launched on Steam! View game page If you're a fan of in-depth squad-based tactics (a.k.a. "XCOM-like"), with a unique strategy layer & story engine, I hope you'll give Cyber Knight

  2. Developer post

    Battleforce Community "Race" Event

    We are excited to announce that this Thursday, May 30th at 3pm Eastern (12pm Pacific) we will be hosting a Templar Battleforce ‘race’ between a handful of our veteran players over on our Discord. Each of them will be highlighting a different style of play as they see how fast the

  3. Developer post

    Update #94: Paladin's Chain

    Templars! We are once again back with a new Relic, some new HP rules for Berserks and a pile of weapons, armor, gear and Talent rebalances as well as some bug fixes from community posts. A huge thanks to everyone helping keep sharing and review this game over all the years. Our n

  4. Developer post

    Our new game has LAUNCHED!

    Exciting news all! Cyber Knights: Flashpoint - our squad tactics heist RPG - launched on Steam this week! 🎉🎉🎉 It's our first 3D game and a big step up for our studio; we'd love for you to check it out. Like Templar Battleforce, Cyber Knights offers in-depth squad tactics with

  5. Developer post

    Update #93: Double Drop!

    Templars! We are back again with the double drop of 4 new Relics in Update #93 just because we can't leave the other Templar classes out of the good fun. This time, we've got a Armor Plating, Reactor System, Expert-Proc and Weapon Mod to round out the set of Gear Level 8 Relics.

  6. Developer post

    Update #92: Relic Drop

    Templars! We ride to war once again with Update #92 which brings in 4 new Relic Wargear and a pile of fixes for Mac OS launch issues, latest version and fullscreen. Play Cyber Knights Demo in Steam Next Fest Our next tactical turn-based RPG draws upon everything we learned from c

  7. Developer post

    Cyber Knights: Flashpoint - Early Stealth & Combat Demo this weekend

    Templars! Are you ready to be Knights for the first time? We have a very early demo up just this weekend for our upcoming game, Cyber Knights: Flashpoint, as part of our participation in PAX Rising Online. As it’s focused primarily on the stealth & tactical gameplay, we think

  8. Developer post

    Update #91: Capstone Relics

    Hello Templars! It's been a while, but this game remains close to our hearts, and with recent OS changes, we wanted to make sure we not only made an update to keep things running, but bundle in a few goodies for everyone. Update #91 touches down on the war-torn fields of Templar

  9. Developer post

    Update #90: Refinements

    Update #90 fixes some of the last little issues in the game that have been reported from the player base. We've also notarized the game to improve our Mac OS support. Reinforced Structures no longer gives more Tact Point HP than listed in the description. On the Relic front -- tw

  10. Developer post

    Update #89: Save 50% + Detonation Power!

    Following on the major milestone CLAYMORE release last week, we've got a balancing update for landmines and everything associated with them. We've received awesome energy from the community about how much fun landmines are but also reservations that they just lack the BOOM power

  11. Developer post

    Update #88: Major Milestone "CLAYMORE"

    The major milestone CLAYMORE introduces a new style of play for Templar Engineers who can now drop landmines onto the field of battle to bait, slow and detonate oncoming enemies. This new style of defensive play is best matched with other Engineering abilities like Sentry Turrets

  12. Developer post

    Update #87: Legendary Mk21 and Mk23

    Update #87 roars onto the field with two new Neptune Relic weapons -- the Dragoon Mk21 and Vright's Mk23. Combined with new Engineer cutter gauntlet and new ordnance that can raise maximum Heat, #87 provides some new options for you precious RQ spend as well as some new strategie

  13. Developer post

    Update #86: Hunter or Hunted?

    Update #86 brings together a big package of improvements of finer tuned balancing, small AI improvements on certain levels, fixed map bugs and improved dialog. A lot of the changes in this package are very specific and gathered and evaluated from our player-base. First, we've buf

  14. Developer post

    Update #85: Legendary Records

    This week, we've got an exciting revamp of the game's scoring system to better handle New Game+ mode, improved balance for swapping Scouts and Soldiers and a final round of combat log fixes. Updated Scoring System Looking back over 3 years of support, improvements and new feature

  15. Developer post

    Update #84: The Clash

    In the on-going clash of the meta between the Templars and their mighty enemies, this one probably swings in the favor of their enemies. With the last update buffing shieldbearers and giving even great team build flexibility to lower We've made some map modifications -- better ma

  16. Developer post

    Update #83: Shieldbearers, Forward!

    Update #83 brings a series of exciting balances changes to the SP and Swap system as well as empowering those shieldbearing Templars on the field of battle! Forward, Templars, for Shalun favors the brave! Starting SP by Modified by Difficulty For closed deployments where you only

  17. Developer post

    Update #83: Shieldbearers, Forward!

    Update #83 brings a series of exciting balances changes to the SP and Swap system as well as empowering those shieldbearing Templars on the field of battle! Forward, Templars, for Shalun favors the brave! Starting SP by Modified by Difficulty For closed deployments where you only

  18. Developer post

    Quick Patch v2.6.55

    Last week's weeklong sale brought an influx of new Templars to the on-going battle for the Cirm Quadrant. We're thankful that some of those new players took time to post crash reports and send in feedback. We've put together quick patch to cover all the reported issues. Shalun fa

  19. Developer post

    Quick Patch v2.6.55

    Last week's weeklong sale brought an influx of new Templars to the on-going battle for the Cirm Quadrant. We're thankful that some of those new players took time to post crash reports and send in feedback. We've put together quick patch to cover all the reported issues. Shalun fa

  20. Developer post

    Update #82: Carrion-Hunter + Damage Rebalances

    This week's update brings a new monster variation to the Narvidian forces as well as making some improvements to different enemies and Talents in regards to special damage values such as Radiation, Plasma and Fire. Carrion-Hunter A larger, slightly slower and slightly easier to h