Zeuxis : procedural texture generator

Martin Veilleux

Released
Jun 2, 2015
Platforms
WindowsLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Version 1.11

    64 bit support. Better late than never. Multithreaded support. Significant performance increase on multi core cpus. Most noticeable when exporting in 4K. Windows XP SP3 is still supported, but you should really upgrade.

  2. Developer post

    Version 1.10 , a minor update

    All settings( preview, export file type, jpeg options, main window position and size ) are now saved and will be restored the next time you run the program. This will reset your current config. There are also some new examples since the 1.09 update. Most notable are the metal_*.x

  3. Developer post

    Version 1.10 , a minor update

    All settings( preview, export file type, jpeg options, main window position and size ) are now saved and will be restored the next time you run the program. This will reset your current config. There are also some new examples since the 1.09 update. Most notable are the metal_*.x

  4. Developer post

    Version 1.09 is up.

    Added an undo/redo feature. Unfortunately there is no keyboard shortcut for that right now but I'm working on it.

  5. Developer post

    Version 1.09 is up.

    Added an undo/redo feature. Unfortunately there is no keyboard shortcut for that right now but I'm working on it.

  6. Developer post

    Version 1.08 is up.

    New operator 'Hexagons'. Like bricks but with hexagons. Added grayscale option to jpeg export 3 new example: glass_marbles, hexagon_glossy, hexagon_porous

  7. Developer post

    Version 1.08 is up.

    New operator 'Hexagons'. Like bricks but with hexagons. Added grayscale option to jpeg export 3 new example: glass_marbles, hexagon_glossy, hexagon_porous

  8. Developer post

    Version 1.07 is up for good.

    As said previously, the major change is Jpeg support. To use previous version, go to properties->betas and select "version_106".

  9. Developer post

    Version 1.07 is up for good.

    As said previously, the major change is Jpeg support. To use previous version, go to properties->betas and select "version_106".

  10. Developer post

    Version 1.07 is up in beta branch

    Until I figure out the problem with the new build, it is available in beta branch "next_version". Just go to properties->betas and select it. No password is needed. Feedback on whether it works or not is important, so if you could post your OS version ( eg Win XP 32bit ) in th

  11. Developer post

    Version 1.07 is up in beta branch

    Until I figure out the problem with the new build, it is available in beta branch "next_version". Just go to properties->betas and select it. No password is needed. Feedback on whether it works or not is important, so if you could post your OS version ( eg Win XP 32bit ) in th

  12. Developer post

    Reverting to 1.06

    Some users reported the new version doesn't work. Sorry folks.

  13. Developer post

    Reverting to 1.06

    Some users reported the new version doesn't work. Sorry folks.

  14. Developer post

    Version 1.07 is up.

    Jpeg export added. Tested ok with IrfanView, FastStone, Gimp, XnView, ffplay, Firefox, Internet Explorer. But Windows Photo Viewer and Paint do not recognize the format. Directory browsing history (in the save/load window) is now saved to disk.

  15. Developer post

    Version 1.07 is up.

    Jpeg export added. Tested ok with IrfanView, FastStone, Gimp, XnView, ffplay, Firefox, Internet Explorer. But Windows Photo Viewer and Paint do not recognize the format. Directory browsing history (in the save/load window) is now saved to disk.

  16. Developer post

    Version 1.06 now live.

    This update is just memory optimizations. Added option to disable double buffering for the preview. It will save memory but you will see image tearing while tweaking the operators. Only really worth it when working at high export size. Eliminated another intermediate buffer by op

  17. Developer post

    Version 1.06 now live.

    This update is just memory optimizations. Added option to disable double buffering for the preview. It will save memory but you will see image tearing while tweaking the operators. Only really worth it when working at high export size. Eliminated another intermediate buffer by op

  18. Developer post

    Version 1.05 now live.

    Added TIFF export. Like TGA, it is uncompressed rgba. You can choose between TGA/TIFF in the save dialog. Increased maximum resolution to 4096x4096. Out of memory checks are now in place to prevent crashes. I do NOT recommend working at such resolution, it is too time/memory cons

  19. Developer post

    Version 1.05 now live.

    Added TIFF export. Like TGA, it is uncompressed rgba. You can choose between TGA/TIFF in the save dialog. Increased maximum resolution to 4096x4096. Out of memory checks are now in place to prevent crashes. I do NOT recommend working at such resolution, it is too time/memory cons

  20. Developer post

    Version 1.04 now live.

    You can now copy/paste nodes. Textboxes now support standard editing with mouse and keyboard. Enabled mouse wheel for scrollbars. New modifier, RadialBlur. It's mostly eye candy since it's useless for making tileable textures. Still, it's a favorite of mine. Load the radialblur.x