Colony Survival

Pipliz

Released
Jun 16, 2017
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Friday Blog 270 - The Split Screen Update, 0.18.0, is Live Right Now!

    This update does exactly what it says on the cover. Plug in a controller, divide your monitor in two and play the game with a friend right next to you! Enabling Split Screen will generate a second character who has the same capabilities as the first. The second player can start t

  2. Developer post

    Friday Blog 269 - Blueprint Builders' Contest Ends in August + Splitscreen

    The Blueprint Builders' Contest ends next month, on Sunday August 23, at 23:59 Amsterdam time! All players are allowed to put one post in #Blueprint-Contest-Entries on our Discord . This post can contain a maximum of seven blueprints. This is meant to give you the opportunity to

  3. Developer post

    Update 0.17: “Quests & Counters” is Available Right Now!

    A big new update is live on Steam right now! It should make the game a lot more accessible to new players, and it should speed up some of the slowest days of starting a new colony. There is a new tab next to the stockpile: “Quests”. These are missions that should guide you throug

  4. Developer post

    Friday Blog 268 - The Shape of the Next Update: QoL Improvements

    The next update is 0.16.1, not 0.17. This means: no major changes to content, but a whole bunch of improvements to Quality of Life. Tweaks that make playing the game more convenient. The ugliest menu in the game was the Notifications tab. It was a chaotic, work-in-progress UI. It

  5. Developer post

    Friday Blog 267 - Oddity Press Update & Blueprint Builder’s Contest

    Update 0.16 is live right now! It adds the Oddity Press, a new automatic crafter that produces mainly decorative items, and new beds. Its content largely matches the content of the Beta, so we’ll refer you to that blog for those details. The Beta was useful, and we found all kind

  6. Developer post

    Friday Blog 266 - The 0.16 Beta is Available!

    The Beta is live right now! Precise instructions on how to join it appear later in this blog. The main content addition is the Oddity Press . It’s an automated crafter, like the Mill. The Mill makes essential items for the start of the game, and the Oddity Press does the opposite

  7. Developer post

    Friday Blog 265 - Long Beds, Bunk Beds and the Oddity Press

    All changes mentioned in this blog concern the internal dev build. Nothing has been released publicly yet. This month, work on the Oddity Press has continued. It works like the Mill: specific items will be produced there, over time, without a colonist present. But the Oddity Pres

  8. Developer post

    Friday Blog 264 - The Culling Update, 0.15.1, is Live!

    Culling frozen right in front of Lagoon's castle - invisible terrain does not get rendered Colony Survival was a Daily Deal last Sunday. For an entire week, the game is 50% off! This is the moment to purchase the game for yourself, to recommend it to your friends - or to gift it

  9. Developer post

    Friday Blog 263 - Into the Future

    Colony Survival is currently 25% off until 5 January! Welcome to the last blog of 2025! We want to start out with a heartfelt thank you to all our readers. To everybody who bought the game and has made it possible for us to be dedicated to this project full-time. To everybody who

  10. Developer post

    Friday Blog 262 - Update 0.15 Released - Top-Down View And Blueprints

    For a quick and clear overview of all new features, read Blog 261 Ladies and gentlemen - welcome to a new era. After more than a decade of development, this first-person strategy game finally acquired an (optional!) new perspective, the traditional view for strategy games: top-do

  11. Developer post

    Friday Blog 261 - 0.15.0 Beta is Live!

    Update 0.15 is available for a public test right now! The core new feature is the top-down perspective. Unlock the Overseer’s Desk in the tech tree, place it in your colony, and click on it to switch to this perspective. From the top-down view, you get access to the new Blueprint

  12. Developer post

    Friday Blog 260 - Movable World Slicing, Mesh Replacement, UI Refactor

    All the progress talked about in this blog concerns the unreleased development branch and is not publicly available yet In the last blog we announced “world slicing”, the ability to “cut the roof off” and see inside of buildings at the level of the “top-down trigger”. It’s a fun

  13. Developer post

    Friday Blog 259 - World Slicing, Sharable Blueprints, New Look For Old Blocks

    These new features are still in development and not yet released. The world in the screenshots was built by Lagoon . In the past month, we continued our work on the top-down view feature. We added a “worldslicing” feature, where everything above the height of the “topdown trigger

  14. Developer post

    Friday Blog 258 - First Video of the Top-Down View

    We made good progress with the top-down view this month! This short video shows what it currently looks like in the internal development build. Watch it here: It's all work-in-progress, so it will look different when it's publicly released. The interface is very basic. And when y

  15. Developer post

    Friday Blog 257 - Blueprint Builder, Top-down View and Eight Years of EA

    Colony Survival is part of the Summer Sale and currently 30% off! For years, players have been asking for a blueprint builder or “copy-paste builder”. A way to select an area of the world - a building, a palace, a tower - and to let your colonists build a copy of it in some other

  16. Developer post

    Friday Blog 256 - 0.14.0 is Live Right Now! Off the Grid, on the Path

    The newest update is live right now and contains a massive overhaul of NPC movement and pathfinding. In all previous versions, NPCs were rigidly constrained to the voxel grid. They could only move in straight lines to the blocks directly next to theirs. 0.14.0 changes that. NPCs

  17. Developer post

    Friday Blog 255 - The Explosive Update - 0.13.0 Is Live Right Now!

    The new update is live on Steam! The biggest changes are “rubble” and bombs. When you or a colonist destroys a block, small chunks of rubble will appear and fall to the ground. Bombs take advantage of this new system by instantly removing large amounts of blocks and blasting the

  18. Developer post

    Friday Blog 254 - Explosives and Sale!

    We’re participating in the City Builder & Colony Sim Fest which means Colony Survival is currently 30% off! This is a great moment to purchase the game if you don’t own it yet. As promised in the previous blog , we made a video showing the new systems! Here it is: We didn’t m

  19. Developer post

    Friday Blog 253 - Destruction, the Deal and the Future

    At the end of 2024, when testing the addition of the mill, I did another cheat-free playthrough of the game. I made a mistake in my planning and had to remove a fairly large wall that I had accidentally placed two blocks to the right of where it had to go. Destroying it was a bit

  20. Developer post

    Friday Blog 252 - 0.12.1 Released with Official Translations & Year in Review

    We have just released update 0.12.1! The most significant change is the addition of official game translations in major global languages. Both the storepage and the in-game content are now available in: German French Spanish Czech Polish Russian Japanese Korean Chinese (simplifie