Released
Aug 18, 2015
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    New Game Announcement - Vampirium: 1997

    We've been working on our newest title this past year, and we're incredibly excited to be ready to announce our next game. Those of you signed up to our mailing list and reading The Last Portrait will have already had a sneak peek into the world we're building here. Everyone else

  2. Developer post

    New Bundle and Creator Keys - Bithell Games' Legacy Celebration

    Our legacy games celebration continues with Volume ! 🔇 Our second game was all about robbing from the rich with pure stealth action. Uncover, then unravel, the exploitative plots of Gisborne Industries by using the Volume to pull off increasingly ambitious heists over one hundre

  3. Developer post

    Subsurface Circular out now!

    Hi all, Our new game, Subsurface Circular, just launched, by surprise. If you liked Volume, we think you might dig this one too.. check it out.. It's getting good reviews (Polygon 9/10, Videogamer 8/10, GamesRadar 8/10) and, like, people seem to be liking it. Thanks, and see you

  4. Developer post

    Subsurface Circular out now!

    Hi all, Our new game, Subsurface Circular, just launched, by surprise. If you liked Volume, we think you might dig this one too.. check it out.. It's getting good reviews (Polygon 9/10, Videogamer 8/10, GamesRadar 8/10) and, like, people seem to be liking it. Thanks, and see you

  5. Rock, Paper, Shotgun

    Thomas Was Alone creator launches Subsurface Circular

    After telling stories about shapes then even a teenager, the fella behind Thomas Was Alone and Volume has taken another step up the consciousness scale for his next story with a game about robots. Bithell’s studio today both announced and launched Subsurface Circular , a short te

  6. PC Gamer

    Volume, Infinifactory and Grim Dawn on sale in latest Humble Bundle

    A measure of how quickly my year is passing by is how often a new fortnightly Humble Bundle rolls around. While not every single deal is worth raving about, the latest another Staff Pick, where Humble employees choose both the games and the charitable organisation a portion of th

  7. Developer post

    Update: Server switchover

    Hi, apologies, didn't get patch notes up earlier: Very simple update this, to get the game moved over to our new server. Unfortunately necessary due to Facebook closing down Parse (our previous provider)... there should be no noticeable difference for players, and all UGC and lea

  8. Developer post

    Update: Server switchover

    Hi, apologies, didn't get patch notes up earlier: Very simple update this, to get the game moved over to our new server. Unfortunately necessary due to Facebook closing down Parse (our previous provider)... there should be no noticeable difference for players, and all UGC and lea

  9. Developer post

    Update! Japanese support

    Just a note on a small update patch.. this one adds Japanese language support back into the game. We’ll be migrating our servers later in the month, but will provide more detail on that nearer the time. Thanks for your ongoing support of Volume, and do please let us know if you s

  10. Developer post

    Update! Japanese support

    Just a note on a small update patch.. this one adds Japanese language support back into the game. We’ll be migrating our servers later in the month, but will provide more detail on that nearer the time. Thanks for your ongoing support of Volume, and do please let us know if you s

  11. Announcement

    Daily Deal - Volume, 75% Off

    Today's Deal: Save 75% on Volume !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Sunday at 10AM Pacific Time

  12. PC Gamer

    Volume developer Mike Bithell is planning two new games

    Mike Bithell, the brain behind Thomas Was Alone and Volume , says he's working on two new titles but they might mark the end of an era. That's according to a new interview over at MCV , where Bithell surveys his career up until now, roughly six months after the launch of the afor

  13. Developer post

    Volume Holiday Level Competition

    Hello. The tree is up. The candles are lit. Die Hard has been hilariously and ironically put into the DVD player. But there’s a problem. Volume, Volume is not christmassy. Sure, it’s got red and green in it. And a man, strangely fixated with redistributing presents, but it’s not

  14. Developer post

    Volume Holiday Level Competition

    Hello. The tree is up. The candles are lit. Die Hard has been hilariously and ironically put into the DVD player. But there’s a problem. Volume, Volume is not christmassy. Sure, it’s got red and green in it. And a man, strangely fixated with redistributing presents, but it’s not

  15. Rock, Paper, Shotgun

    The 25 Best Stealth Games On PC

    Below you will find the 25 best stealth games ever released on PC. There are sneaking missions, grand thefts, assassinations, escapes and infiltrations. Stay low, keep quiet and we’ll make it to the end. …

  16. Announcement

    Daily Deal - Volume, 33% Off

    Today's Deal: Save 33% on Volume !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Friday at 10AM Pacific Time

  17. Developer post

    Our first sale! (33% off)

    It seems like only a couple of months ago that we launched Volume. Since then, it's gotten massive, thanks to your creations. We've made some fixes to checkpointing and leaderboards to support your different play styles, and we've patched and fixed a whole bunch of things. It fel

  18. Developer post

    Our first sale! (33% off)

    It seems like only a couple of months ago that we launched Volume. Since then, it's gotten massive, thanks to your creations. We've made some fixes to checkpointing and leaderboards to support your different play styles, and we've patched and fixed a whole bunch of things. It fel

  19. Developer post

    An update on updates

    (tl;dr: lots happening, apologies for the wait, lots of love, new stuff coming soon) I'm writing this, because it occurred to me that we've been silent on here for over a week, and that might be a bit worrying to folks. While the blog on volumegame.net, and our twittery stuff has

  20. Developer post

    An update on updates

    (tl;dr: lots happening, apologies for the wait, lots of love, new stuff coming soon) I'm writing this, because it occurred to me that we've been silent on here for over a week, and that might be a bit worrying to folks. While the blog on volumegame.net, and our twittery stuff has