Fixed bugs
Fixed some bugs (on unstable branch)
Developer posts and news about this game.

Fixed some bugs (on unstable branch)

Hopefully it is the last update before demo version exhausted dev:( Mostly animation/ui/ux update updated the textures of asteroids for better efficiency added animation to some spaceship; more are coming to most spaceships and buildings added UX, such as ctrl+num for shortcut up

Another major update is coming! I’d say the two most important changes are: A brand-new customizable item/component/equipment system. Equipment is now made up of components, and each component has its own material. The ore you mine decides the material grade, and that grade (with

Maneuver list now sorted by dv You can move the view/camera Scan image now including an object temperature Fixed other bugs

Moving to a unstable branch because I have updated a lot of things and I might not have time to check the compatibility of previous saves :-( If you want to try the new feature, please switch to the unstable branch. Note the previous saves might not work here. The updates: Update

Fixed bugs cannot load saved games Fixed bugs tasks not showing Fixed bugs help not properly showing

More plot stories Added incoming transmission when you build the antenna in story mode Computers now have game mode. You can switch to game mode to reduce san value decreasing Fixed some bugs

A couple of update based on feedback from our testers More sfx Enhanced visual on control panel to show RCS directions Fixed some typos Fixed some sfx too load Keep working on other feedback now

Fixed bugs failed to load language setting Testing achievement Improved UI

Fixed some bugs

I merged the test and demo branches. Here's what's new: Added tutorial level to help new players get started Introduced automated mining ship Weapon system (early testing phase) Background music system (also testing) Temporarily removed German translation — more text now, and AI

Some updates You can rename asteroid groups / ship / building Improved UX (target speed/location) Fixed bugs

Fixed sandbox mode launch bug Fixed hotkey UI bug Improved bgm switching

This update is available on a separate branch. If you’d like to participate in the test, please click the gear icon in your Steam library, select “Properties”, then go to the “Betas” tab and choose “test - test version” for the Beta Participation to download the update (here for

Fixed some bugs. Update UX. This might be the last update for the Playtest version—unless any critical bugs pop up. Huge thanks to everyone who participated and shared invaluable feedback. I’ll now shift my focus to the demo version. There are three major tasks ahead: (a) Tutoria

Fixed the bug that the color theme not applied

Fixed some bugs Update UI layout for better UX

Update UI Fix some bugs

Fixed some bugs

Based on the feedback from our testers, there is a confusion about “asteroid" and "asteroid group". On world map (toggled by press "M") you can see the "asteroid group" (previously it was called "asteroid"), when you enter the region of asteroid group, you can see the asteroids (