mini patch - 14 november 2025
-fixed fade to black and fade from black on scene load/unload -fixed missing items in the hole when the user had collected al 9 scrolls

Developer posts and news about this game.

-fixed fade to black and fade from black on scene load/unload -fixed missing items in the hole when the user had collected al 9 scrolls

Brothers of the mine rejoice ːsteamhappyː Today I pushed an update live that fixes some very annoying issues some or all of you were encountering. -Fixed the game only showing black screen on some devices like PSVR2 or headsets going trough VIVE streaming systems. -Fixed achievem

Hello diggers. I dug deep and found bugs. Here's what's fixed : -fixed the smooth rotation that could result in wrong rotation point and induce motion sickness/glitches -fixed bug in unity code that was a potential security breach. -grappling hook now actually looks like a grappl

I dug deep and I found... bugs. So I worked hard to fix them. Here are the patch notes for this month's worth of mini-patches new : -Added a new dwarven story to the surface. small scenes evolving with depth. -Added a scroll panel that lets you know how far in scroll collection y

Hello everyone. New small patch today to address some minor issues and improvements to the game : -added a small VFX effect when digging -fixed a protagonist's voice volume who was too low. -added a sound reverb system that should better render sound changes depending on the size

Oi, you! Yeah, you with the pickaxe and no sense of self-preservation! We’re calling all shovel-swingers, grappling-hook-gliders, and beer-guzzling brutes to join the OFFICIAL BETA of Only DWARVES DIG Proper HOLES ! 🍻 What’s in it for you, you ask? We’ll give you the game. For f

New update : -renamed "energy" into "beer" on the upgrade panel -increased the starting beer level by 50% -reorganized the upgrade panel to have Save and Menu buttons at the top -reworked the movement system to try and limit the stuttering when using the smooth rotation setting -