Hypnostasis will launch on Oct 15, 2026
Hello folks, Hypnostasis will be released on Oct 15, 2026. You can watch the announcement trailer here: Thank you all for the continued support!

Developer posts and news about this game.

Hello folks, Hypnostasis will be released on Oct 15, 2026. You can watch the announcement trailer here: Thank you all for the continued support!

Hey everyone, sorry if it's been a while! Some quick updates here. I've been taking the time to do a few things: Improving the atmosphere and visual details of every level. Adding a few new enemies and some new status effects. Reworking on some of the items / game balance accordi

After beating the game, some extra game modes will be available: Hard Mode Enemies will deal more damage and be more tanky. Though weak spots health will remain relatively unchanged. You will lose sanity faster. There will be more enemies placements and new enemy types. Contains

The game is close to being finished and is undergoing playtesting, so I have more time to showcase some new features :) The attachment system is very straightforward, you can find weapon attachments throughout the world and DIY your weapons with them. It can be scopes, laser sigh

Fixed some issues that can bother users on smaller resolutions. Fixed some physics issues that can lead to crashes. Some other stability improvements.

Thanks for everyone who has played the demo during the next fest! This update is in response to some of the feedback received: Improved overall visuals for the apartment area to make it look grittier and slightly easier to navigate. Improved enemy visuals. Improved some of the pu

Fixed an error that causes shotgun to be not usable and related ammo bug.

Hello guys, I have updated the path for demo builds to avoid conflict with the final build. If you are encountering issues, try reinstalling the game. Thanks!

Added various visual improvements (e.g. muzzle effects, blood particles, water shader) to be in sync with the full game to be released. Various bug fixes.

Fixed enemy pathfinding issues due to game engine update. Various other bug fixes for game stability.

Updated flashlight location on 4th floor so it is less likely likely to miss for players. Fixed an error that causes Community Center to be inaccessible Removed collision from tree branches. Various other bug fixes.