Fluffy Tower Defense
Fluffy Tower Defense

Fluffy Tower Defense
Fluffy Tower Defense I'm proud to have my next game releasing on Steam soon! Please have a look and wishlist it, if it's something you fancy. And if you think others would like it, please share. And let me know what you think! Thank you! ːpowerpawː

Fluffy Tower Defense
I'm proud to have my next game releasing on Steam soon!
Please have a look and wishlist it, if it's something you fancy.
And if you think others would like it, please share.
And let me know what you think!
Thank you! ːpowerpawː
Hello, all you happy people! I am thrilled to announce the Alpha Trailer for my upcoming game: You can check it out by clicking on the image above or right here . I won't go into any details about it yet, as I want to provide more information and a gameplay trailer when the game
Hello, all you happy people!
I am thrilled to announce the Alpha Trailer for my upcoming game:
You can check it out by clicking on the image above or right here.
I won't go into any details about it yet, as I want to provide more information and a gameplay trailer when the game reaches the Beta status.
What do you make of it? What do you think the game is?
Let me know in the comments below!
Thank you and enjoy the trailer!
Hello, all you happy people! I am thrilled to announce the Alpha Trailer for my upcoming game: You can check it out by clicking on the image above or right here . I won't go into any details about it yet, as I want to provide more information and a gameplay trailer when the game
Hello, all you happy people!
I am thrilled to announce the Alpha Trailer for my upcoming game:
You can check it out by clicking on the image above or right here.
I won't go into any details about it yet, as I want to provide more information and a gameplay trailer when the game reaches the Beta status.
What do you make of it? What do you think the game is?
Let me know in the comments below!
Thank you and enjoy the trailer!
Hello! One year ago UTTT was launched on Steam. Since then, it was played by a little bit over 200.000 users and has over 80% positive votes on the Store's main page. Thank you all for playing and writing positive comments on this game! As some of you may already know, I'm curren
Hello!
One year ago UTTT was launched on Steam. Since then, it was played by a little bit over 200.000 users and has over 80% positive votes on the Store's main page.
Thank you all for playing and writing positive comments on this game!
As some of you may already know, I'm currently working on a 3D game that I also wish to publish in about a couple of years now. And here's a little teaser for it: clickety.
Thanks again for your support of this game and enjoy the teaser! ^-^
Hello! One year ago UTTT was launched on Steam. Since then, it was played by a little bit over 200.000 users and has over 80% positive votes on the Store's main page. Thank you all for playing and writing positive comments on this game! As some of you may already know, I'm curren
Hello!
One year ago UTTT was launched on Steam. Since then, it was played by a little bit over 200.000 users and has over 80% positive votes on the Store's main page.
Thank you all for playing and writing positive comments on this game!
As some of you may already know, I'm currently working on a 3D game that I also wish to publish in about a couple of years now. And here's a little teaser for it: clickety.
Thanks again for your support of this game and enjoy the teaser! ^-^
Hello, all you happy people! ːsteamhappyː I've just added a new entry to Steam Greenlight . It's a match-3 game, where you compete with an opponent on the same board, at the same time. It also has a download link, so you can try it out for yourselves, before voting. If you like t
Hello, all you happy people! ːsteamhappyː
I've just added a new entry to Steam Greenlight.
It's a match-3 game, where you compete with an opponent on the same board, at the same time.
It also has a download link, so you can try it out for yourselves, before voting.
If you like the game, please help me in getting it Greenlit.
Here is the game's Greenlight page.
Thank you very much! :accat:
Hello, all you happy people! ːsteamhappyː I've just added a new entry to Steam Greenlight . It's a match-3 game, where you compete with an opponent on the same board, at the same time. It also has a download link, so you can try it out for yourselves, before voting. If you like t
Hello, all you happy people! ːsteamhappyː
I've just added a new entry to Steam Greenlight.
It's a match-3 game, where you compete with an opponent on the same board, at the same time.
It also has a download link, so you can try it out for yourselves, before voting.
If you like the game, please help me in getting it Greenlit.
Here is the game's Greenlight page.
Thank you very much! ːaccatː
Version 2.2 Update Issues addressed in this version: Fixed a very time-specific, opponent and player moves-specific issue that happened only in Classic mode, when the opponent's move became invisible if the player spammed the board with clicks while it was the opponent's turn. No
Issues addressed in this version:
The first time that this issue surfaced, it was presented as a screenshot in the Screenshots forum, by a user which also uploaded fake data to the leaderboards and was VAC banned by Steam in other games. Because of this, I haven't followed up on the issue then, since I thought that the respective user hacked the game and I figured it uploaded the image as a fake. Then other similar screenshots appeared and I started investigating, though I couldn't reproduce the issue. Being only two or three such screenshots, without a clear description on how the problem arose, I haven't investigated too much into this, since I thought that these images might also be fake. However, in time, these screenshots started appearing more and more and I've also seen a youtube video where a user recorded the issue happening. Then, after intense tests where I couldn't reproduce the bug, I contacted all the users that uploaded the screenshots, in order to get more information. Alas, two of them really helped me out by describing how they caught the bug and I was able to reproduce it, then, myself. It was hard because it's very time-specific and it's also specific to the way the players place their game pieces and one of the players has to spam the board with clicks while it's the opponent's turn. The issue has been fixed now, but I just want to stress on the fact that users that behave badly (uploading fake scores and using cheats), makes it harder for everyone else to get a good game, since I could have followed on the issue and fixed it way sooner. So, if you want to cheat, not caring about the people that made a game, fine, but please also think about your fellow players, you're making it harder for everyone else to have a nice experience with the respective game, so please be considerate and think twice before doing that, and hopefully you won't destroy every other player's joy of the game. Also, if you spot a problem, please add a little description on how you encountered that problem, it will help fix it. Thank you!
Version 2.2 Update Issues addressed in this version: Fixed a very time-specific, opponent and player moves-specific issue that happened only in Classic mode, when the opponent's move became invisible if the player spammed the board with clicks while it was the opponent's turn. No
Issues addressed in this version:
The first time that this issue surfaced, it was presented as a screenshot in the Screenshots forum, by a user which also uploaded fake data to the leaderboards and was VAC banned by Steam in other games. Because of this, I haven't followed up on the issue then, since I thought that the respective user hacked the game and I figured it uploaded the image as a fake. Then other similar screenshots appeared and I started investigating, though I couldn't reproduce the issue. Being only two or three such screenshots, without a clear description on how the problem arose, I haven't investigated too much into this, since I thought that these images might also be fake. However, in time, these screenshots started appearing more and more and I've also seen a youtube video where a user recorded the issue happening. Then, after intense tests where I couldn't reproduce the bug, I contacted all the users that uploaded the screenshots, in order to get more information. Alas, two of them really helped me out by describing how they caught the bug and I was able to reproduce it, then, myself. It was hard because it's very time-specific and it's also specific to the way the players place their game pieces and one of the players has to spam the board with clicks while it's the opponent's turn. The issue has been fixed now, but I just want to stress on the fact that users that behave badly (uploading fake scores and using cheats), makes it harder for everyone else to get a good game, since I could have followed on the issue and fixed it way sooner. So, if you want to cheat, not caring about the people that made a game, fine, but please also think about your fellow players, you're making it harder for everyone else to have a nice experience with the respective game, so please be considerate and think twice before doing that, and hopefully you won't destroy every other player's joy of the game. Also, if you spot a problem, please add a little description on how you encountered that problem, it will help fix it. Thank you!
Version 2.1 Update Issues addressed in this version: Added back the rule where, if a player has an Infinite turn time set, but the other has any other turn time set, it defaults to 30s . This will prevent people from not making a move when they know they're going to lose. The oth
Issues addressed in this version:
Version 2.0 update broke compatibility with Windows Vista, since it added support for touch-enabled devices. However, no one reported this issue, and, on the other hand, touch support was happily welcomed, so I'll leave it as is.
One month ago, on the 28th of April, the game launched on Steam. It was Greenlit with over 1.200 votes and since its launch it has been played by over 100.000 people. To celebrate, I would like to share with you this awesome review that Kevin made. Thanks, Kevin! :)
Thank you all for playing!
Version 2.1 Update Issues addressed in this version: Added back the rule where, if a player has an Infinite turn time set, but the other has any other turn time set, it defaults to 30s . This will prevent people from not making a move when they know they're going to lose. The oth
Issues addressed in this version:
Version 2.0 update broke compatibility with Windows Vista, since it added support for touch-enabled devices. However, no one reported this issue, and, on the other hand, touch support was happily welcomed, so I'll leave it as is.
One month ago, on the 28th of April, the game launched on Steam. It was Greenlit with over 1.200 votes and since its launch it has been played by over 100.000 people. To celebrate, I would like to share with you this awesome review that Kevin made. Thanks, Kevin! :)
Thank you all for playing!
Version 2.0 Update Issues addressed in this version: Added touch support for Windows tablets. If sound is disabled system-wide, the game will now be able to run.
Issues addressed in this version:
Version 2.0 Update Issues addressed in this version: Added touch support for Windows tablets. If sound is disabled system-wide, the game will now be able to run.
Issues addressed in this version:
Version 1.9 Update Issues addressed in this version: When turn time expires, the opponent can move anywhere he wants. This way the players won't enter into a gridlock where, if one makes a move, the other will win the match and they'll indefinitely wait for each other to make the
Issues addressed in this version:
Thanks for playing and, as always, please report any issues in the Community Forums.
Enjoy!
Version 1.9 Update Issues addressed in this version: When turn time expires, the opponent can move anywhere he wants. This way the players won't enter into a gridlock where, if one makes a move, the other will win the match and they'll indefinitely wait for each other to make the
Issues addressed in this version:
Thanks for playing and, as always, please report any issues in the Community Forums.
Enjoy!
Version 1.8 Update Issues addressed in this version: Added timed turns, based on players choices. Guard against connection time-outs when players do not have any turn time limit set. Initially the servers were timing-out if no player made a move in over 2 minutes. Timed turns Pla
Issues addressed in this version:
Players can select in the Options menu, from the following Turn Time categories:
In a Multiplayer game, when both players have turn time limits set, the most permissive of the two will be selected by default, where the most permissive means the longest amount of time from the two options, for example: 1st player has 30s, the 2nd 5s selected, then the turn play time will be of 30s.
Thank you for playing and please report any issues in the Community Forums.
Happy gaming!
Version 1.8 Update Issues addressed in this version: Added timed turns, based on players choices. Guard against connection time-outs when players do not have any turn time limit set. Initially the servers were timing-out if no player made a move in over 2 minutes. Timed turns Pla
Issues addressed in this version:
Players can select in the Options menu, from the following Turn Time categories:
In a Multiplayer game, when both players have turn time limits set, the most permissive of the two will be selected by default, where the most permissive means the longest amount of time from the two options, for example: 1st player has 30s, the 2nd 5s selected, then the turn play time will be of 30s.
Thank you for playing and please report any issues in the Community Forums.
Happy gaming!
Version 1.7 Update Issues addressed in this version: Computer will take over disconnected player in Multiplayer Steam , so that the user can have a chance to level up. No longer will the opponent's name disappear, if the connection is still active. Future Updates Most important i
Issues addressed in this version:
Most important issues that will be addressed in future updates:
If the update has been dispatched while you were in-game, trying to play a Multiplayer Steam game with a user running the updated version will lead to a connection denial. Please update the game before playing this mode. This is because the networking system has changed and the versions are no longer compatible.
Version 1.7 Update Issues addressed in this version: Computer will take over disconnected player in Multiplayer Steam , so that the user can have a chance to level up. No longer will the opponent's name disappear, if the connection is still active. Future Updates Most important i
Issues addressed in this version:
Most important issues that will be addressed in future updates:
If the update has been dispatched while you were in-game, trying to play a Multiplayer Steam game with a user running the updated version will lead to a connection denial. Please update the game before playing this mode. This is because the networking system has changed and the versions are no longer compatible.