Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 1 | |
| 0 | |
| 1 | |
| 0 | |
| 1 | |
| 0 | |
| 0 | |
| 0 | |
| 1 | |
| 0 | |
| 0 | |
| 1 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 0 | |
| 3 | |
| 3 | |
| 1 |
⚖️ Balance & Gameplay Changes • Chonk & Bonk now drop 40% of their collected Goo on death instead of losing everything. Dropped Goo is capped at 250. • Chonk’s Containment Breach damage reduction increased from 50% to 80%. • Chonk’s E now heals more frequently. Healing ch