10.9.3 Quick Fix!
Bugs fixed: With the mindgun and while in "reading" mode, player could trigger map (Tab/Select), resulting in a softlock.

Developer posts and news about this game.

Bugs fixed: With the mindgun and while in "reading" mode, player could trigger map (Tab/Select), resulting in a softlock.

You must go to the array if not already... it's dope. Update 10.9.2 I increased movement speed to better reflect the game's flow, otherwise some areas seem to long to traverse. Framerate has been uncapped . It was clamped to 50 fps, now the game runs as fast as your monitor can.

"Well well, what a mess" (red for contrast) Always a good reason to add more crispy stuff (version 10.9.0): Debugged some places here and there (colliders, invisible walls) The legged sentinel have been reworked in the last area, avoiding useless frustrations Improved save/load f

Due to its bended nature, the array probably broke the game. So meta. In 10.8.8, some have experienced a broken progression. The path to the archives is no longer blocked by an invisible wall A thing was stuck in the wall too: it came back to its original spot. I forgot to add an

Thank you for sticking around! ;) This is a major update, featuring a hole new area to explore. A new area landed in this world, find your path to explore it. Find the Mindgun's 8th bullet Unlock a new ability Steam Achievements are now live! "It felt like it was there all along.

The map now handles progressive discovery! ⚠️ Important - If you already have launched the game before and you want to enable the map progressive discovery feature : you will have to reset your progress entirely (starting back to the beginning) → "Forget everything" option in the

Added main volume slider to option menu Added a display for the current version id in the main menu Proper gamepad (xbox) support for the main, pause and option menus (especialy resolution dropdown) Fix: the light on pods' circular switch now flick properly Stay tuned for more up

Subscribe from the store page ! Hello everyone! In this first playtest session, we aim to understand how the game plays for you: your thoughts about the tone, gameplay and visual style . Atlas Hands is a horror maze about spheres The game tends to be a unique horror experience in