You must go to the array if not already... it's dope.
Update 10.9.2
I increased movement speed to better reflect the game's flow, otherwise some areas seem to long to traverse.
Framerate has been uncapped. It was clamped to 50 fps, now the game runs as fast as your monitor can.
You can now rebind keyboard to actions (from main or pause menu).
Steam cloud has been setup for the game progression and almost all options: except for the binding association (remains local).
Some typos and bugs have been corrected.
Some issues causing softlock have been adressed.
After Atlas Hands
I am currently working on something new... but not so different in a way.
More coming soon!
Cheers,
Kernel Red Games
