Small update, fixed player immortality.
Small update that fixes minor issues with enemies and the player, also fixed the issue where the player was immortal under certain conditions.

Developer posts and news about this game.

Small update that fixes minor issues with enemies and the player, also fixed the issue where the player was immortal under certain conditions.

Dear players, I'm excited to announce a significant update to my game along with a price reduction to make the experience accessible to a wider audience! NEW LOWER PRICE! The game is now available at €2.99 / $2.99 / £2.49 (previously €4.99 / $4.99 / £4.29) WHAT'S NEW IN THIS UPDA

Hey everyone, I'm the solo dev behind Monster Mayhem, a cartoon-style roguelike survivor-like that just launched on Steam. Before release, I had around 3,000 wishlists and worked hard on the page, trailer, and game itself. But after launch... only 14 sales and 0 reviews in the fi

Added New Feature: Score System & Leaderboards - Added comprehensive scoring with end-game breakdown - Automatic score submission to Steam leaderboards - Leaderboards button in main menu - Damage penalty scales with your score - Bonus for maintaining high multipliers - Balanc

Added 5 new passive abilities: - Enemy Confusion – Periodically confuses a percentage of enemies, causing them to attack each other instead of the player. - Shockwave Totem – Deploys a totem that unleashes 10 concussive blasts, damaging nearby enemies. - Skill Mentor – Every few

- Made various visual changes to some UI elements. - Balanced some active abilities. - Adjusted certain enemies that dealt too much damage to the player. - Fixed issues with the 4 abilities Orbital Pistol, Orbital Rifle, Orbital Shotgun, and Orbital SMG, which in some cases were