End of valentines day event
end of event and minor optimization patches.

Technical data

end of event and minor optimization patches.

Valentine's Day is here! I hope everyone is doing great. The new visual event starts. It will last for at least a week. Also, I fixed some issues with two-player gameplay and added new animations! Now we can climb on some ladders. Thanks for your patience and feedback! Discord Li

Xmas event END and another bugfix. Also new feature for cinematics. List of changes: -Visuals are back to normal. The Xmas event is over, so no Xmas trees and presents -Ability to pause cinematics -Shooting enemies has a little flag position before shooting. Now you can see when

Another patch is here. I fixed the high score save system and minor bugs, such as saving some option settings. Also i added Xmass visual event for the game. It will last for at least a week. Thanks for your patience and feedback! Discord Link: TikTok Link: Ania & Marcin

First patch is here. I fixed the Co-Op camera bug after the first player is killed. Also, I fixed minor bugs. Here is the list: -Sometimes the second character won't spawn after death. -No pad controls in the game over screen. -choppy game over text -choppy pause text -deleted ad

Officially, SU42:Hired Gun is available on the Steam Store! Thank you all for your support. Now we need a little rest, and we are going back to work! Discord Link: TikTok Link: Ania & Marcin

We are announcing the release date of SU42:Hired Gun. 5th of December. A week from now. We are extremely happy and exhausted from work. But we will keep our promised date. The game is in its final stage of minor fixes; nothing to worry about. Additionally, we have updated the dem

We have started a Discord server. Here is the link . Also, we have started live streaming my progress of working on the game. Creating graphics, animating characters, and implementing into Unreal Engine 5. Ania is helping me with the streams. Discord Link: TikTok Link: Ania &

Finally, Steam Input is working !!!!! Also, a Big Update for the demo and a final one. I hope I fixed all the issues with the demo. I added new graphics, new sounds, and tweaked the gameplay. Now I can 100% focus on finishing the final version of the game. Thank you for being so

Hi, game development is still going. I made some new images for the game. New character icons and images for game lore. Ania & Marcin

Fixed Steam Leaderboard to display 20 positions Fixed Polish localization in some areas Added thank you text after finishing the demo level Added hints and tips in the cutscene Fixed bug in character switching on specific parts of the map. New Trailer video at the demo end, and a

Hi, I fixed some issues with localization in Polish and errors in Steam Leaderboards. Here is a list of fixes and updates for the game: Fixed Steam Leaderboard to display 20 positions Fixed Polish localization in some areas Added thank you text after finishing the demo level Adde

Hi, I got some updates and fixes based on community feedback. Thank you for your comments and propositions. Here is a list of fixes and updates for the game: Added button for Alt Shoot, the new Key is C Fixed collision bug caused by the new reload icon above the player character.

Hi, I'm still working on implementing Steam Input. I have some problems with Menu controls. Character controls are working in test builds. Some updates and fixes for the game: Added mouse button controls Fixed white screen on old GPU (use the lowest graphics setting) Fixed issue

Hi, I`m Live streaming, some free time chat and demo gameplay.

New Updates! I`m sorry for not implementing Steam Input. I`m working on it, but it takes time to fully implement the Steam API into the UE5 engine. Here is a list of new updates New tutorial level with better explanation of gameplay functions New enemy iterations, new colors repr

First major update for the game: New difficulty setting "Super Easy" Fixed graphical flickering on computers using DirectX 11 Added the option to toggle pixel mode in-game Improved lighting and shadows for characters and platforms Graphical enhancements to the "Training level" Ad

Hi, The demo premiere is behind me, it is time for further work. I have fixed a few smaller bugs and some bigger ones. Fixed the trailer at the end of the demo level - typo Enemy projectiles were ricocheting off containers - disabled Incorrect button layout on the controller in t

Hey, Here’s the first playable demo we’ve been working on for almost half a year! We’re a two-person indie micro-studio from Western Pomerania in Poland. Games are our passion and a way to relax. Both of us (my wife and I) work in game dev, but for a long time, we’ve wanted to cr