New Updates!
I`m sorry for not implementing Steam Input. I`m working on it, but it takes time to fully implement the Steam API into the UE5 engine.
Here is a list of new updates
- New tutorial level with better explanation of gameplay functions
- New enemy iterations, new colors represent harder enemies.
- Added Use button for switch toggling
- Added Melee attack for all characters
- Added switches that can only be used by shooting at them
- Added Steam Leaderboards
- Added Steam achievements
- Added environment trap ( spikes! )
- Character movement is more responsive
- Fixed platform position at mini-Boss fight (it was too easy)
- Fixed bullet spawn position (now they are spawning at the barrel)
- Added more graffiti and environment textures
- Added Last run time and kill score
Thank you for being so supportive, and see you soon.
Ania and Marcin