Second Coming: Tactical Training

Modern Paradise Media Inc.

Released
Apr 30, 2015
Platforms
Windows
Last updated
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Updates & announcements

13 posts
  1. Developer post

    UPDATED! 2 NEW Maps!

    Happy Friday! We've been hard at work on our next release - Second Coming: The Annakazi Invasion and, in the process modded some of the levels into 2 NEW MAPS for SC:TT! We have also decided to do a PRICE DROP! SC:TT is now only $4.99! City Streets 2 - Fight your way through Elev

  2. Developer post

    UPDATED! 2 NEW Maps!

    Happy Friday! We've been hard at work on our next release - Second Coming: The Annakazi Invasion and, in the process modded some of the levels into 2 NEW MAPS for SC:TT! We have also decided to do a PRICE DROP! SC:TT is now only $4.99! City Streets 2 - Fight your way through Elev

  3. Developer post

    Update Monday! - NEW MAP!

    Update Monday is upon us, and boy is it a BIG one! New Map - Arena: No holds-barred battle in a warehouse to get the blood flowing! This makes 6 Maps to choose from. Weapon updates: Increased sniper damage, decreased pistol damage. Improved rocket, grenade and grenade launcher da

  4. Developer post

    Update Monday! - NEW MAP!

    Update Monday is upon us, and boy is it a BIG one! New Map - Arena: No holds-barred battle in a warehouse to get the blood flowing! This makes 6 Maps to choose from. Weapon updates: Increased sniper damage, decreased pistol damage. Improved rocket, grenade and grenade launcher da

  5. Developer post

    Happy Update Monday!

    Hi All, Well, it's Monday again, and time to fix some bugs! This week's update includes: Map fixes: City Strees - minor fixes and updates Demons Run/ Dreadnaught Assault - Elevator update: Now the switches only work if the elevator is stopped - the toggle switch ON the platform w

  6. Developer post

    DirectX Update

    Hi All, We are working hard to bring you the best games that we can. As part of our plans for version 1.5 we have upgraded from DX9 to DX11. Why? We are implementing a new FPS system in SC:TT v1.5 that will be used in Second Coming: The Annakazi Invasion . This will help us bette

  7. Developer post

    DirectX Update

    Hi All, We are working hard to bring you the best games that we can. As part of our plans for version 1.5 we have upgraded from DX9 to DX11. Why? We are implementing a new FPS system in SC:TT v1.5 that will be used in Second Coming: The Annakazi Invasion . This will help us bette

  8. Developer post

    Updated!

    We are happy to announce that our Achievements have been repaired! All Seven Achievements are up and running - So let's get to Shooting people! Updates include: Collider issues on Ecotone HQ and Demons Run Animation glitch with upstairs door in Demons Run End of round/Round resta

  9. Developer post

    Updated!

    We are happy to announce that our Achievements have been repaired! All Seven Achievements are up and running - So let's get to Shooting people! Updates include: Collider issues on Ecotone HQ and Demons Run Animation glitch with upstairs door in Demons Run End of round/Round resta

  10. Developer post

    New Update this afternoon

    We ran into some glitches in our achievement system on launch and had to revert to an older build. The bad part was that we had other improvements that had to be pulled when we reverted. We are working on having a build ready WITH achievements for Monday, but in the meantime, we

  11. Developer post

    Updating - Unscheduled event

    TACTICAL TRAINERS - We are updating tonight to fix a few issues that weren't discovered during load testing. The game will be running as normal in just a few!

  12. Developer post

    Release in 7 days!

    SC:TT will officially be released for sale on Steam on April 30th. It is in the "Coming Soon" phase for the next week while we are still polishing the code and finding any issues resulting from our Steam integration. You'll see updating happening at an alarming rate. Don't be sca

  13. Developer post

    Release in 7 days!

    SC:TT will officially be released for sale on Steam on April 30th. It is in the "Coming Soon" phase for the next week while we are still polishing the code and finding any issues resulting from our Steam integration. You'll see updating happening at an alarming rate. Don't be sca