Starlight Tactics™

Escape Hatch Entertainment,LLC · Escape Hatch Entertainment, LLC

Released
Apr 7, 2015
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Release 1.77 Posted - NAN Campaign Fixes and new default for turret targetting

    Release 1.77 08.12.17 Independent turret targeting is now the default mode in combat Rebalanced lieutenant difficulty on later missions in USF Campaign Updated in-game instruction manual CP Rewards correctly accumulating during NAN Campaign Corrected handoff between completion of

  2. Developer post

    Release 1.77 Posted - NAN Campaign Fixes and new default for turret targetting

    Release 1.77 08.12.17 Independent turret targeting is now the default mode in combat Rebalanced lieutenant difficulty on later missions in USF Campaign Updated in-game instruction manual CP Rewards correctly accumulating during NAN Campaign Corrected handoff between completion of

  3. Developer post

    Release 1.75 Posted - Game Balance Tweaks and Fixes

    Raised salvage amount given to player when ship is destroyed in combat Raised decommission amount given to player when ship is returned in SpaceDock Lowered chances of enemy gaining better upgrades in Lieutenant and Captain difficulties in Campaign Fixed outcome display to show a

  4. Developer post

    Release 1.75 Posted - Game Balance Tweaks and Fixes

    Raised salvage amount given to player when ship is destroyed in combat Raised decommission amount given to player when ship is returned in SpaceDock Lowered chances of enemy gaining better upgrades in Lieutenant and Captain difficulties in Campaign Fixed outcome display to show a

  5. Developer post

    Release 1.72 Posted - NAN Campaign + massive update to game

    Release 1.72 07.09.2017 CUMULATIVE UPDATE The NAN Campaign has arrived! See the war from the point of view of the USF's enemy through a new 50 mission campaign! Updated graphics Lighting model updated and improved Turrets can now operate in synchronized or individual mode - you c

  6. Developer post

    Release 1.72 Posted - NAN Campaign + massive update to game

    Release 1.72 07.09.2017 CUMULATIVE UPDATE The NAN Campaign has arrived! See the war from the point of view of the USF's enemy through a new 50 mission campaign! Updated graphics Lighting model updated and improved Turrets can now operate in synchronized or individual mode - you c

  7. Developer post

    Release 1.12 Posted - Bug Fixes

    Release 1.12 04.26.2015 Fixed: EMP Sliders now show up when moving backwards through selections EMP target line now shows up correctly (wasn't working under certain circumstances)

  8. Developer post

    Release 1.12 Posted - Bug Fixes

    Release 1.12 04.26.2015 Fixed: EMP Sliders now show up when moving backwards through selections EMP target line now shows up correctly (wasn't working under certain circumstances)

  9. Developer post

    Release 1.11 Posted - Changes to Turn Progression: Unit and Bug Fix

    Release 1.11 04.19.2015 Changed: Turn Progression: Unit restored to default setting Turn Progression: Unit now uses a more advanced turn progression algorithm (i.e. with a 3(A) vs. 1(B) match, the old algorithm would progress with A1 B1 A2 B1 A3 B1, which would give player B an u

  10. Developer post

    Release 1.11 Posted - Changes to Turn Progression: Unit and Bug Fix

    Release 1.11 04.19.2015 Changed: Turn Progression: Unit restored to default setting Turn Progression: Unit now uses a more advanced turn progression algorithm (i.e. with a 3(A) vs. 1(B) match, the old algorithm would progress with A1 B1 A2 B1 A3 B1, which would give player B an u

  11. Developer post
  12. Developer post
  13. Developer post

    Release 1.09 Posted - Can now move all ships on one side at a time

    Release 1.09 04.17.2015 Implemented: Added new option button: Turn Method Can now switch between Turn Methods: - Side (move whole side before switching players) - Unit (switch player after each ship moves) Default to Turn Method: Side Add Turn Method variable to Savefile

  14. Developer post

    Release 1.09 Posted - Can now move all ships on one side at a time

    Release 1.09 04.17.2015 Implemented: Added new option button: Turn Method Can now switch between Turn Methods: - Side (move whole side before switching players) - Unit (switch player after each ship moves) Default to Turn Method: Side Add Turn Method variable to Savefile

  15. Developer post

    Release 1.08 Posted - Bug fixes and enhancements

    Release 1.08 04.16.2015 Changed: AI opponents now will adjust speed and move toward enemies, as well as watching for collisions AI unarmed ships will now adjust speed to avoid enemies. Fixed: "Fleet Admiral" Achievement now awarded after completing all campaign missions as Admira

  16. Developer post

    Release 1.08 Posted - Bug fixes and enhancements

    Release 1.08 04.16.2015 Changed: AI opponents now will adjust speed and move toward enemies, as well as watching for collisions AI unarmed ships will now adjust speed to avoid enemies. Fixed: "Fleet Admiral" Achievement now awarded after completing all campaign missions as Admira

  17. Developer post
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  19. Developer post

    Release 1.06 Posted - Added Abilty to bidirectionally step through Speed Selector and Weapons, Bug fixes and enhancements

    Release 1.06 04.12.2015 Implemented: Added ability to go forwards and backwards through speed and weapons choices Changed: Rezzed up UI elements where necessary Tweaked projectiles to do more appropriate damage against different lighter and heavier armored ships: Plasma ASHE now

  20. Developer post

    Release 1.06 Posted - Added Abilty to bidirectionally step through Speed Selector and Weapons, Bug fixes and enhancements

    Release 1.06 04.12.2015 Implemented: Added ability to go forwards and backwards through speed and weapons choices Changed: Rezzed up UI elements where necessary Tweaked projectiles to do more appropriate damage against different lighter and heavier armored ships: Plasma ASHE now