Kaiju Panic

Mechabit Ltd

Released
Oct 9, 2015
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Journey Up Releasing Today

    We are proud to announce that our next game Journey Up will be releasing in the next couple hours! Gain sentience and climb up out of the mines and beyond on your own or online with up to 4 players. Play with checkpoints or without for a more tense experience. Supports VR and des

  2. Developer post

    Our free game MechaLeague hit 1.0!

    Try our next game on Steam for free! MechaLeague is a VR and desktop multiplayer platformer. Play a selection of game modes including race, score attack and survival.

  3. Developer post

    Fixed starting resoruces

    Updated the beta build with a fix for missing resources on some levels.

  4. Developer post

    Fixed starting resoruces

    Updated the beta build with a fix for missing resources on some levels.

  5. Developer post

    New price

    We spent 2 years developing Kaiju Panic which was a bit of a passion project for us as it was our first game as a studio. Launching on 2 platforms simultaneously as extremely hard work and exhausting but also exhilarating. While we're busy with VR these days we've also been worki

  6. Developer post

    New price

    We spent 2 years developing Kaiju Panic which was a bit of a passion project for us as it was our first game as a studio. Launching on 2 platforms simultaneously as extremely hard work and exhausting but also exhilarating. While we're busy with VR these days we've also been worki

  7. Developer post

    Co-op Opt-in Beta now live!

    Hi potential beta testers, Big update today! We've added co-op to the steam beta branch. To opt-in you right click on the game in your library and click on the beta tab and select the beta branch from the drop down menu. (no password) Screenshot You can then play Kaiju Panic in l

  8. Developer post

    Co-op Opt-in Beta now live!

    Hi potential beta testers, Big update today! We've added co-op to the steam beta branch. To opt-in you right click on the game in your library and click on the beta tab and select the beta branch from the drop down menu. (no password) Screenshot You can then play Kaiju Panic in l

  9. Developer post

    Endless Update

    We've launched the endless update which adds daily challenge mode to the game! On the main menu you'll find a new button called Endless which generates a new map every day which is the same for every player so you'll be able to compete for score on the daily global leaderboards.

  10. Developer post

    Endless Update

    We've launched the endless update which adds daily challenge mode to the game! On the main menu you'll find a new button called Endless which generates a new map every day which is the same for every player so you'll be able to compete for score on the daily global leaderboards.

  11. Developer post

    Update

    Fixed the all-stars achievement (should unlock the next time you start the game) Fixed the key prompts on the directional turrets Fixed path hint sometimes not appearing Added a spinning barrel animation to the Auto Cannon Happy Halloween!

  12. Developer post

    Update

    Fixed the all-stars achievement (should unlock the next time you start the game) Fixed the key prompts on the directional turrets Fixed path hint sometimes not appearing Added a spinning barrel animation to the Auto Cannon Happy Halloween!

  13. Developer post

    Update

    Fixed a couple issues in the last update: *Mac OSX launch bug *Level 5.3 side mission *Missiles lock onto burrowed Kaiju Added a new HUD element when you've got "show paths" turned on to remind you what button to press in-game and when it's available. Also some minor balance twea

  14. Developer post

    Update

    Fixed a couple issues in the last update: *Mac OSX launch bug *Level 5.3 side mission *Missiles lock onto burrowed Kaiju Added a new HUD element when you've got "show paths" turned on to remind you what button to press in-game and when it's available. Also some minor balance twea

  15. Developer post

    Update 19/10/2015

    Another small but important update: *Added Polish language *New font *Pressing "Eject All" also closes the slotting menu *Blob gun gets unlocked sooner *Added an option to show Kaiju Paths This is the important one. It's set to default off as it changes the game significantly fro

  16. Developer post

    Update 19/10/2015

    Another small but important update: *Added Polish language *New font *Pressing "Eject All" also closes the slotting menu *Blob gun gets unlocked sooner *Added an option to show Kaiju Paths This is the important one. It's set to default off as it changes the game significantly fro

  17. Developer post

    Update 13/10/2015

    Another quick update today. Changes: *Darkened people portrait on previewing slots on turrets Fixes: *Correctly count the number of people on the results screen *Fixed the occasional cutscene not playing correctly *Removed a nasty leak when people panic a lot *Fixed blue kaiju oc

  18. Developer post

    Update 13/10/2015

    Another quick update today. Changes: *Darkened people portrait on previewing slots on turrets Fixes: *Correctly count the number of people on the results screen *Fixed the occasional cutscene not playing correctly *Removed a nasty leak when people panic a lot *Fixed blue kaiju oc

  19. Developer post

    Small patch 12/10/2015

    Hello everyone, Thanks for all the positive reviews! Keep 'em coming :) We've watched the streams, videos and reviews and have taken into account a lot of feedback for this small update: *Science points gain tweak *Early missions tweaked for smoother difficulty curve *SP drop lif

  20. Developer post

    Small patch 12/10/2015

    Hello everyone, Thanks for all the positive reviews! Keep 'em coming :) We've watched the streams, videos and reviews and have taken into account a lot of feedback for this small update: *Science points gain tweak *Early missions tweaked for smoother difficulty curve *SP drop lif