Balancing Update
Balancing and UI Improvements

Developer posts and news about this game.

Balancing and UI Improvements

The fix removes the limited chance for Card Rewards and enables rewards after every fight. Now you can freely build your Deck and have more control, choices and freedom in the design of your strategies.

Optional Upscaling (AMD FSR4 if supported and Intel XeSS 3 as a fallback) is now selectable under the Settings. The Upscaling is set to 'Balanced' for now. Later more options and selectable Quality Level will be added.

The Map shows some 3D objects now, based on the level. The Cards can be upgraded to higher levels now, but that costs Crowns. Much more to come soon!

A small fix for the second map was added , as the boss fight was in a wrong position and only in certain cirumstances (an event with a fight in the last position) would trigger the progress to the next world.

A Small Fix for a freshly added Event was necessary. The check for a pet failed and was fixed.

Online Mode fixed, Crown (from Bosses) Upgrade System for Cards added.