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Individual prerelease counts require verified game access. GaugeDB can record a count if Steam publishes one in its public chart, or when collection becomes available after release.
No Steam player count has been recorded for LAB Engine yet.
Concurrent Steam players, not daily or monthly active users. Console and other launchers are excluded. Peaks cover GaugeDB’s recorded history.
An open, hackable Vulkan game engine with a deferred PBR renderer, optional hardware ray tracing, an ECS scene editor, Jolt physics, and Lua + visual scripting built solo, in Early Access, with the roadmap and known issues public from day one.
Steam store description