Full Release
Development Finished.

Developer posts and news about this game.

Development Finished.

Bug Fixes - Fog no longer has limit moving forward. - Thrown beer bottle now only damages once. - Bug Fixes on player death Balances - Decreased Pipe Bomb Fuse time. Additions - Added simple character editor in main menu. - Added random ammo crate to loot drop. - Added another si

Bug Fixes - Fixed auto equipping next weapon in hotkey after throwing current weapon. - Fixed not being able to push with Bottle equipped. Balances - Increase base loot drop chance to 70% (was 50%) - Player starts with full health and stamina and half food and water. Additions -

Bug Fixes - Resized main canvas UI (Now works with resize). - Changed weapon throw to middle mouse button. - Foxed zombies still damaging player after being defeated. - Respawning after first death freezed gameplay, fixed. - Shadows were pixelated, switched to high quality. Balan

Fixes: - Fixed resolution problem of UI for 2560 x 1080. - Weapon shot audio now overlaps. - Zombie spawning capped at 1400m Mark fixed by adjusting max number of zombies bug. Balances: - Reduced loot drop chance according to players loot drop chance. - Loot spawn is now split in