GunWorld recieved a new update today that addressed some outstanding bugs as well as altered the way Achievements are rewarded to address a bug that caused them to sometimes not unlock.
GunWorld recieved a new update today that addressed some outstanding bugs as well as altered the way Achievements are rewarded to address a bug that caused them to sometimes not unlock.
GunWorld recieved a new update today that addressed some outstanding bugs as well as altered the way Achievements are rewarded to address a bug that caused them to sometimes not unlock.
GunWorld recieved a new update today that addressed some outstanding bugs as well as altered the way Achievements are rewarded to address a bug that caused them to sometimes not unlock.
GunWorld's biggest update yet! Version 2.0 introduces new features and content, as well as a slew of bug fixes and balance tweaks. The most notable features are listed below. - 2 player co-op! Requires 2 Xbox 360/One (or Xinput) controllers - New gun! Players now start with two w
GunWorld's biggest update yet! Version 2.0 introduces new features and content, as well as a slew of bug fixes and balance tweaks. The most notable features are listed below.
- 2 player co-op! Requires 2 Xbox 360/One (or Xinput) controllers - New gun! Players now start with two weapon types from the intro - Progress saving! Save your progress on the level select screen - New Difficulty! Old-School Mode challenges you to finish the game with only 3 lives and no progress saves
GunWorld's biggest update yet! Version 2.0 introduces new features and content, as well as a slew of bug fixes and balance tweaks. The most notable features are listed below. - 2 player co-op! Requires 2 Xbox 360/One (or Xinput) controllers - New gun! Players now start with two w
GunWorld's biggest update yet! Version 2.0 introduces new features and content, as well as a slew of bug fixes and balance tweaks. The most notable features are listed below.
- 2 player co-op! Requires 2 Xbox 360/One (or Xinput) controllers - New gun! Players now start with two weapon types from the intro - Progress saving! Save your progress on the level select screen - New Difficulty! Old-School Mode challenges you to finish the game with only 3 lives and no progress saves
Version 1.6 of GunWorld is available now! It took a bit longer to get out than anticipated. We've made a few balance changes and some bug fixes. The Mac version is what held up the release of 1.6, as we wanted to release them alongside each other, but we're running into some issu
Version 1.6 of GunWorld is available now! It took a bit longer to get out than anticipated. We've made a few balance changes and some bug fixes. The Mac version is what held up the release of 1.6, as we wanted to release them alongside each other, but we're running into some issues getting that version of the game finished. Stay tuned for an update on the release of the Mac version.
The two most noteworthy balance changes are as follows - The Revolver is no longer limited by how many bullets are on screen. - The damage invulnerability time has been doubled.
Version 1.6 of GunWorld is available now! It took a bit longer to get out than anticipated. We've made a few balance changes and some bug fixes. The Mac version is what held up the release of 1.6, as we wanted to release them alongside each other, but we're running into some issu
Version 1.6 of GunWorld is available now! It took a bit longer to get out than anticipated. We've made a few balance changes and some bug fixes. The Mac version is what held up the release of 1.6, as we wanted to release them alongside each other, but we're running into some issues getting that version of the game finished. Stay tuned for an update on the release of the Mac version.
The two most noteworthy balance changes are as follows - The Revolver is no longer limited by how many bullets are on screen. - The damage invulnerability time has been doubled.
Hello all, just wanted to thank you for checking out GunWorld. Please share any feedback in the community boards here or with us directly on Twitter at twitter.com/m07games. There is a 1.6 update scheduled to release next week to address a bug on the Jungle stage. If you come acr
Hello all, just wanted to thank you for checking out GunWorld. Please share any feedback in the community boards here or with us directly on Twitter at twitter.com/m07games.
There is a 1.6 update scheduled to release next week to address a bug on the Jungle stage. If you come across pink squares loading on the ceiling where you're supposed to jump up, you've stumbled across a bug that will crash the game if you touch the squares. Best way to avoid it is to die and reset the stage. We are still trying to replicate this in house so we can fix it.
We're also working on the Mac version right now, it'll hopefully be available soon.
Aside from that we're thinking about adding in an easy mode for a big 2.0 update to come soon. We've heard some feedback that the game is exceptionally hard and, while that was our goal, it is stopping some people from simply enjoying it and getting to the (100% worthwhile) ending sequence. Heck, it's stopping people from even unlocking any of the sweet new guns.
If GunWorld is too tough for you then voice your feedback with us and we'll look into making an easier mode that gives you more guns and more chances at survival.
Hello all, just wanted to thank you for checking out GunWorld. Please share any feedback in the community boards here or with us directly on Twitter at twitter.com/m07games. There is a 1.6 update scheduled to release next week to address a bug on the Jungle stage. If you come acr
Hello all, just wanted to thank you for checking out GunWorld. Please share any feedback in the community boards here or with us directly on Twitter at twitter.com/m07games.
There is a 1.6 update scheduled to release next week to address a bug on the Jungle stage. If you come across pink squares loading on the ceiling where you're supposed to jump up, you've stumbled across a bug that will crash the game if you touch the squares. Best way to avoid it is to die and reset the stage. We are still trying to replicate this in house so we can fix it.
We're also working on the Mac version right now, it'll hopefully be available soon.
Aside from that we're thinking about adding in an easy mode for a big 2.0 update to come soon. We've heard some feedback that the game is exceptionally hard and, while that was our goal, it is stopping some people from simply enjoying it and getting to the (100% worthwhile) ending sequence. Heck, it's stopping people from even unlocking any of the sweet new guns.
If GunWorld is too tough for you then voice your feedback with us and we'll look into making an easier mode that gives you more guns and more chances at survival.