Dark Forester

Morozov Sergey

Released
Jul 27, 2018
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post
  2. Developer post

    Patch 2.0

    The engine migrate from Unity 5.4.1 to Unity 2018.2.16 The design reworked and migrate from Unity OnGui to Canvas. Thanks Canvas redesign the FPS was improved considerably. Patch size 1.9GB From Developer to community: The UI has been redesigned to improve the quality of the game

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  5. Developer post

    Patch 1.3 is live

    PvP is now from main menu available. Level 5 still recomended.(Level 1 required) Sell heroes/units bug fixed. Main menu updated.

  6. Developer post

    Patch 1.2 is live

    Night is lighter now. Moonlight added. (Players feedback was: "night is to dark") Darkmana added. First dark mana spell "Wyvern Apocalypse" added. Costs 5 darkmana. Darkmana is equal 1 raid/wave. UI: Darkmana placed close to mana bar. UI: "Wyvern Apocalypse" added to bottom spell

  7. Developer post

    Patch 1.1 is live

    - reduced CPU usage by 60% - adamantium bug fixed - shadow troll bug fixed - night changed to 1 minutes (before 4 min)

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  11. Developer post

    Story about developing Dark Forester

    Grim realities of Dark Forester’s indie developer In this story, I am going to describe the difficulties, social aspects, and problems an indie developer may face. Also, I can’t help mentioning Moscow, poker and sports, without which this story would be incomplete. Now, to excite

  12. Developer post

    Dark Forester Released

    - A Fully 3D world, where the weather and time of day affects spells from the five schools of magic. - Every object can be destroyed. -The storyline is done in an abstract style, thanks to the modular system, and it will tell the main character's long history. - Maximum character

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    Beta Patch 5.0

    Graphic: - night was redesigned. - grass and trees looks realisticer now. PvP is now availaible - character has 1 PvP skill for each level: 1. Summon Ogre 2. Summon Archer 3. Summon Dark Torturer 4. Surprise MF 5. Dungeon Portal 6. Dragon Breath 7. Flock of Wolfs 8. Summon Shaman

  16. Developer post

    Beta Patch 5.0

    Graphic: - night was redesigned. - grass and trees looks realisticer now. PvP is now availaible - character has 1 PvP skill for each level: 1. Summon Ogre 2. Summon Archer 3. Summon Dark Torturer 4. Surprise MF 5. Dungeon Portal 6. Dragon Breath 7. Flock of Wolfs 8. Summon Shaman

  17. Developer post

    Release Date and last beta patch information.

    Next and last big beta patch 5.0 comes out on 24. December 2017(changed 30. November). 5.0 patch content (only essential changes in overview): - PvP. You can attack any other player forests in the game. Required character level 5. - 4 new unique heroes: Imp(range), Witch(range),

  18. Developer post

    Release Date and last beta patch information.

    Next and last big beta patch 5.0 comes out on 24. December 2017(changed 30. November). 5.0 patch content (only essential changes in overview): - PvP. You can attack any other player forests in the game. Required character level 5. - 4 new unique heroes: Imp(range), Witch(range),

  19. Developer post

    Beta Patch 4.0

    Upgrade and information system in the the game was completely overwritten. - All units, heroes, buildings and almost everything in your forest can be upgraded now. - After every wave all objects (even trees and mushrooms) in the game receive 1 skill point. You can skill one of 6-

  20. Developer post

    Beta Patch 4.0

    Upgrade and information system in the the game was completely overwritten. - All units, heroes, buildings and almost everything in your forest can be upgraded now. - After every wave all objects (even trees and mushrooms) in the game receive 1 skill point. You can skill one of 6-