Minor Update.
New sounds for obtaining items. Shards now have an attenuated audio. Minor bug fixes.
Developer posts and news about this game.

New sounds for obtaining items. Shards now have an attenuated audio. Minor bug fixes.

Bug Fixes: Fixed bugs from the save system that would sometimes cause loading issues Fixed some minor spawning issues Fixed inventory loading issues that would cause items to disappear Disabled some weird collisions on subtitles that were causing issues Content Added: Added Quick

Screech 0.9.3 – Patch Notes Major Updates: New UI Improvements: Enhanced navigation for objectives and better understanding of time travel mechanics, including time remaining in the past. Save Game & Level Transition: Rebuilt save game structure and level transitions for impr

- Attempted another flashlight fix - Fixed some settings bugs

So this should be our final patch for the playtest within the week, the team is gonna take some time to look over the incoming data and bug reports. With this update most of the major game breaking bugs should be patched out. To note we did try and re-add a flashlight as the prev

- Fixed Soft Lock Bug

- Minor Bug Fixes

Major Fixes: Fixed an issue that allowed players to complete the game at the start. Gameplay Improvements: Added a transparent item indicator to show where shards need to be moved. Introduced a monocle UI notifier when near temporal threads, prompting players to use the monocle.

- Fixed soft lock caused by exit door in the maze - Fixed Objective UI for Maze

- Fixed Tutorial Video UI

- Fixed minor Video Bugs - Fixed minor UI issues