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Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
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Gameplay Boss HP on floors 5–8 was rebalanced. Most bosses now sit at 40, 50, 60, or 70 HP, raising mid/late pressure; one boss was reduced from 50 to 40 HP. 【Invincible】 Awaken now grants allied units +2 HP instead of +3 HP. 【Redemption Light】 now triggers its team heal on turn