Universal Combat CE

3000AD

Released
Feb 6, 2015
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Dev Update 2024

    My fellow commanders! From the dev changelog , it has been five years since the last version release of 3.00.20.04 back on 01-02-2019. Yes - time flies. A lot has happened in those five years, both personally and professionally. But, as you all expect, I am still here. We did los

  2. Developer post

    Something Awesome This Way Comes!

    Hello Fans! Some people have been asking for multiplayer in the Universal Combat suite of games released here on Steam. Here's an explainer. As I mentioned in the forums, multiplayer was implemented in the original Universal Combat (2004) and up to the first Collectors Edition (2

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  6. Developer post

    DEV STATUS UPDATE Q3/20

    OK - I don't even know where to begin with this without writing a massive blog. So I'm just going to try to keep it short and simple. As you all know, the Battlecruiser and Universal Combat games spawned from them are a labor of love and which I have worked on for almost three de

  7. Developer post

    DEV STATUS UPDATE Q4/19

    So another year goes by - just like that. Remember my lengthy Summer 2018 update ? Sure you do. For the past year, in between working to re-launch and bring Alganon back online , working on the UE4 port for Line Of Defense , dealing with some RL issues etc, I have also been worki

  8. Developer post

    BUILD 3.00.20.04 RELEASED

    Another build has been released via the Public Test Branch. Please refer to the complete changelog for more info. The known issues log has also been updated. Once updated, Steam client should show BuildID 3439098.

  9. Developer post

    BUILD 3.00.20.03 RELEASED

    Another build has been released via the Public Test Branch. No new content. I just decided to release my current DEV build so that it matches the PTB version at year end. Please refer to the complete changelog for more info. The known issues log has also been updated. Once update

  10. Developer post

    BUILD 3.00.20.02 RELEASED

    This MINOR build has been released via the Public Test Branch. Please refer to the complete changelog for more info. The known issues log has also been updated. Once updated, Steam client should show BuildID 3432677

  11. Developer post

    DEV STATUS UPDATE

    This is just a quick end of year status update. I had planned to push the latest 3.00.20.xx PTB ver to the main branch by year end; but I simply couldn't make it. This was primarily due to the massive amount of legacy planetary scene content that still needs to be replaced or the

  12. Developer post

    BATTLECRUISER 3000AD - 22 YEARS LATER

    22 years ago on Oct 1st, 1996, the one that started it all, BATTLECRUISER 3000AD (aka BC3K) was commercially released. Eight years later, after the series evolved beyond a single capital ship, I added more advanced features such as allowing the player to control any and all of th

  13. Developer post

    BUILD 3.00.20.01 RELEASED

    This build has been released via the Public Test Branch. Please refer to the complete changelog for more info. The known issues log has also been updated. Once updated, Steam client should show BuildID 3160131.

  14. Developer post

    BUILD 3.00.20 RELEASED

    FINALLY!! This is a MAJOR release! It requires a mandatory re-install of the game even if you don't own the DLC. To avoid confusion, I am not putting any notes in this bulletin. Please refer to the complete changelog for more info. Due to some missing content and random instabili

  15. Developer post

    BUILD 3.00.20 STATUS UPDATE

    Hey guys, Just a quick update to let you guys know that I am still working through some breaking issues which I have recently fixed. The issue that I am faced with is that, from this point on, future builds can and will break certain functionality (99% of which are graphics relat

  16. Developer post

    BUILD 3.00.20 STATUS UPDATE

    Yes, it has been awhile but this was a major update and quite a few things were either flat-out broken, or didn't work as expected. In the end, I decided to move some items into a later build in the interest of getting this one out sooner. I have now updated the changelog to refl

  17. Developer post

    BUILD 2.00.05 RELEASED

    This is a minor maintenance release to the base UCCE 2.0 game. If you are already on the 3.0 (The Lyrius Conflict) Early Access build, then you can only play this by uninstalling 3.0 within the Steam client. The upcoming UCCE 3.00.20 build will pick up these base line updates as

  18. Developer post

    DEV STATUS UPDATE

    As it has been over a month since I teased the release of a MAJOR build, I wanted to post a quick word on the latest status. It's a combination of things; but without getting too technical, here is briefly what's been happening. GAME DEV IS HARD - EVEN FOR A VET OK, that one was

  19. Developer post

    3.00.20 INBOUND. AND IT'S MAJOR!

    This is a very extensive update which wasn't scheduled to be released until later this year due to the sheer scope. On the content side, as there will be new scenes mixed in with the legacy ones yet to be removed, it means that any/all scenarios which take place on the planet, wi

  20. Developer post

    3.00.20 INBOUND. AND IT'S MAJOR!

    This is a very extensive update which wasn't scheduled to be released until later this year due to the sheer scope. On the content side, as there will be new scenes mixed in with the legacy ones yet to be removed, it means that any/all scenarios which take place on the planet, wi