Patch 1.5 By very popular request In the Pause Menu, added a button to toggle camera motion OFF/ON. By default it is on, so now you can easily toggle it off. Sorry to everyone that I made dizzy with it.
Patch 1.5
By very popular request
In the Pause Menu, added a button to toggle camera motion OFF/ON. By default it is on, so now you can easily toggle it off.
Emergency patch During the previous patch I broke something that prevented the player from leaving the boat in stage #2 (the glowing-green-pillar-stage). It's been fixed. Also the boat in Stage #2 cant be skipped, that is intended, since you shouldnt die in stage #2.
Emergency patch
During the previous patch I broke something that prevented the player from leaving the boat in stage #2 (the glowing-green-pillar-stage). It's been fixed. Also the boat in Stage #2 cant be skipped, that is intended, since you shouldnt die in stage #2.
Tiny update, it's more of an update in progress. Someone asked me on the forum to have a way to disable the camera shake and tilt. Pressing NUM LOCK will disable it. It's a very rudimentary system and you will have to press it every time a new map starts, I will have a more perma
Tiny update, it's more of an update in progress.
Someone asked me on the forum to have a way to disable the camera shake and tilt.
Pressing NUM LOCK will disable it. It's a very rudimentary system and you will have to press it every time a new map starts, I will have a more permanent UI solution in the following days.
Hey all I added another patch. Changelog: 1. After dying once (it does not matter how), you can now skip the intro sequence. 2. The sacrifice room has been much improved; hopefully it is clearer now what the player is supposed to do if he decides to leave the suicide platform. 3.
Hey all I added another patch.
Changelog:
1. After dying once (it does not matter how), you can now skip the intro sequence.
2. The sacrifice room has been much improved; hopefully it is clearer now what the player is supposed to do if he decides to leave the suicide platform.
3. The dark entity moves much faster, do not linger in that room after you leave the platform, leg it to the boat!
4. In anticipation for the second chapter, the "Chamber Beneath" started getting redesigned.
5. Performance has been much improved while retaining all the graphical fidelity. Everyone should see at least a 30% increase in FPS.
6. Fix an achievement sometimes triggering when it should not.
Added achivements ! Fixed various bugs. Improved different aspects of the game. The shadow now moves much faster. Improved the final packaging size of the game, it should be 7.8 instead of 8.3GB now
Added achivements ! Fixed various bugs. Improved different aspects of the game. The shadow now moves much faster.
Improved the final packaging size of the game, it should be 7.8 instead of 8.3GB now