Crystal Rift

Psytec Games Ltd

Released
Mar 30, 2016
Platforms
WindowsmacOS
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Titan Isles now available to wishlist!

    CLICK HERE TO WISHLIST BATTLE TITANS - WITH FRIENDS OR ALONE Titan Isles is set on the planet of Toska, a vibrant world abound with diverse biomes. Mysterious Titans awaken from deep within the planet, shattering Toska to ruins as they emerge to wreak havoc and destroy everything

  2. Developer post

    Steam Winter Sale Now On!

    As the Holiday season gets into full swing, you or your friends can enjoy discounts on two of our titles! Take a deep breath and make your way through the horrors of Crystal Rift with 65% Off. Or, Swing and soar through the ancient ruins of Windlands also 65% Off. And in case you

  3. Developer post

    Crystal Rift Update Released Version 1.2.9

    20-May-2016 An update to Crystal Rift has been released to Steam and will be automatically downloaded. General Improvements Controller Layouts now have a visual representation of the Controller and a separate layout screen. General Fixes Monsters don’t obstruct a block on death (

  4. Developer post

    Crystal Rift Update Released Version 1.2.9

    20-May-2016 An update to Crystal Rift has been released to Steam and will be automatically downloaded. General Improvements Controller Layouts now have a visual representation of the Controller and a separate layout screen. General Fixes Monsters don’t obstruct a block on death (

  5. Developer post

    Minor HTC Vive Fix

    An update to Crystal Rift has been released to Steam and will be automatically downloaded. This version only contains only a single fix for the HTC Vive, you can now select and apply the 'Move in Look Direction' switch correctly in the options when using the Vive (other platforms

  6. Developer post

    Minor HTC Vive Fix

    An update to Crystal Rift has been released to Steam and will be automatically downloaded. This version only contains only a single fix for the HTC Vive, you can now select and apply the 'Move in Look Direction' switch correctly in the options when using the Vive (other platforms

  7. Developer post

    Crystal Rift Update Released! Version 1.2.5

    An update to Crystal Rift has been released to Steam and will be automatically downloaded. This version only contains minor map fixes for backtracking and some hidden rooms. Thank you for your continued support on our journey! Enjoy! - Psytec Games Team

  8. Developer post

    Crystal Rift Update Released! Version 1.2.5

    An update to Crystal Rift has been released to Steam and will be automatically downloaded. This version only contains minor map fixes for backtracking and some hidden rooms. Thank you for your continued support on our journey! Enjoy! - Psytec Games Team

  9. Developer post

    Crystal Rift Update Released! Version 1.2.4

    30-Mar-2016 An update to Crystal Rift has been released to Steam and will be automatically downloaded. We have now left Early Access! We don’t intend to stop supporting Crystal Rift however, we have got to the stage where the main game is content complete and we are happy with it

  10. Developer post

    Crystal Rift Update Released! Version 1.2.4

    30-Mar-2016 An update to Crystal Rift has been released to Steam and will be automatically downloaded. We have now left Early Access! We don’t intend to stop supporting Crystal Rift however, we have got to the stage where the main game is content complete and we are happy with it

  11. Developer post

    Crystal Rift Update to 1.3 SDK planned this week

    Just to keep everyone informed, we intend to update Crystal Rift Oculus Support to the new 1.3 SDK this week, we don't have a specific date/time but we are aiming to complete this upgrade before 5th April, we will also update Vive and Non VR support to the final game and leave Ea

  12. Developer post

    Crystal Rift Update to 1.3 SDK planned this week

    Just to keep everyone informed, we intend to update Crystal Rift Oculus Support to the new 1.3 SDK this week, we don't have a specific date/time but we are aiming to complete this upgrade before 5th April, we will also update Vive and Non VR support to the final game and leave Ea

  13. Developer post

    Leaving Early Access

    Hi All, Crystal Rift is now Considered Content Complete and we have decided to take the leap out of Early Access into the main area of Steam, we intent to do this on the 25th of March 2016. This is a big step for us, but also an exciting one, thank you for your support in getting

  14. Developer post

    Leaving Early Access

    Hi All, Crystal Rift is now Considered Content Complete and we have decided to take the leap out of Early Access into the main area of Steam, we intent to do this on the 25th of March 2016. This is a big step for us, but also an exciting one, thank you for your support in getting

  15. Developer post

    Game On

    Psytec Games is very happy to announce that a new version of Crystal Rift is now available on Steam Early Access. Check out below for highlights! Release Features Crystal Rift can now be Completed! story and content is now in great shape. Lots of New Monsters, including bigger en

  16. Developer post

    Game On

    Psytec Games is very happy to announce that a new version of Crystal Rift is now available on Steam Early Access. Check out below for highlights! Release Features Crystal Rift can now be Completed! story and content is now in great shape. Lots of New Monsters, including bigger en

  17. Developer post

    Crystal Rift - New version released!

    We are very happy to announce that a new version of Crystal Rift is now available! Check out below for highlights of the latest release: Oculus Rift 0.7 SDK Build (Beta) Storyline additions and updates Combat system overhaul New Menu Design VR improvements/additional features, in

  18. Developer post

    Crystal Rift - New version released!

    We are very happy to announce that a new version of Crystal Rift is now available! Check out below for highlights of the latest release: Oculus Rift 0.7 SDK Build (Beta) Storyline additions and updates Combat system overhaul New Menu Design VR improvements/additional features, in

  19. Developer post

    HTC Vive, Scale, Monsters & Sword - Now Live!

    Hey guys! Today we're pushing out a BIG update to the game. Monsters & Sword We've added New Monsters with their own AI, fully animated and very cool when you meet them in all their 6ft+ glory. To tackle these creatures we have also added an epic new Crystal Blade to help you

  20. Developer post

    HTC Vive, Scale, Monsters & Sword - Now Live!

    Hey guys! Today we're pushing out a BIG update to the game. Monsters & Sword We've added New Monsters with their own AI, fully animated and very cool when you meet them in all their 6ft+ glory. To tackle these creatures we have also added an epic new Crystal Blade to help you