Ascent - The Space Game

Fluffy Kitten Studios

Released
Apr 11, 2016
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Back up!

    The planned maintenance window is over, and we expect no further disruption. We apologise for the inconvenience.

  2. Developer post

    Server Maintenance Today

    Servers are going offline today for maintenance. We will post another announcement when they are back up.

  3. Developer post
  4. Developer post

    Power outage at data centre - servers offline

    The power is out at our data center. We have shut down cleanly, so expect no data loss. Will post an update when it returns or we have an ETA.

  5. Developer post

    Aaaand we're back

    We have had to roll back a few hours of the database but everything is back to normal now. Apologies for the inconvenience.

  6. Developer post

    Unscheduled outage

    Our data centre is without power right now and we will be offline for the next several hours. Apologies for the inconvenience. We will post an update when service is restored.

  7. Developer post

    System Maintenance Window

    From 9pm Thursday 19th October to 6:30am Friday 20th October, UTC, there will be a maintenance window. Players will be unable to connect during this window. We apologise for the inconvenience.

  8. Developer post

    Power System Maintenance

    Our systems will be offline for a few hours from late Wednesday night (21st June) UTC to Thursday morning. Players will be unable to connect during this time. Apologies for the inconvenience.

  9. Developer post

    Server side email issues resolved

    Our game servers have had some issues contacting people with gmail email addresses. This is now resolved - you should no longer have any problems with email. We apologise for the inconvenience.

  10. Developer post

    Upcoming update: The Procedural City

    We're working on a new client update which will include: A new engine version, the latest stable available to us meaning performance, visual and stability enhancements The new "Procedural City" system for displaying colonies. The Procedural City renders each of your buildings uni

  11. Developer post
  12. Developer post

    Develop Exploits for Operating Systems

    Your NPCs can now develop an exploit for an operating system. This is a difficult task requiring InfoSec theoretical and practical knowledge. The task gets harder for higher level operating systems, however it's easier for operating systems you have a copy of, and even easier if

  13. Developer post

    Server-Side patch: New NPC Missions

    New NPC Missions have been added: InfoSys education job at universities (used to install software etc) Install Operating System job In addition, NPC Missions can now be unique (i.e. can only be run once or one at a time). Some minor bugs have also been fixed.

  14. Developer post

    Develop your own Operating System

    There is a new NPC mission type: Develop New Operating System You can (so far) only have one OS per player account, but with upgrades will come many versions. Exploits and upgrades are next!

  15. Developer post

    New NPC Missions, Update Season

    In the first of a number of updates, there are new NPC missions available for training: Software Development Information Security These skills will be used in offensive and defensive Information Security missions within Signals Intelligence. Intel missions build (or defend agains

  16. Developer post

    Unplanned service interruption (RESOLVED)

    Update: This situation has been resolved. We have restored the service without needing any rollbacks and everything is operational again. Once again we apologise for the unexpected unavailability period. Our game servers are temporarily inaccessible right now. This outage is unpl

  17. Developer post

    Small patch to resolve network issues some players were experiencing

    After testing some different build options, we have found a combination that appears to resolve network issues some players were experiencing. We were never able to reproduce the problem ourselves, so this was a bit of a nightmare to resolve.

  18. Developer post

    NPC Crew Missions Are Live

    A series of missions have been added for your NPC crew. You can now send crew on missions away from your ship. At one of your colonies or any other player's colony, new missions can now appear under your "ship and crew management" tab. Crew sent on missions can develop their skil

  19. Developer post

    Quick Patch

    Biocomputers now increase ship traits 5% faster than regular computers Window opacity has been increased for most UI windows for readability’s sake The physics response to collisions has been toned down in some circumstances to make landing easier and reduce issues people were ha

  20. Developer post

    Ship Traits!

    Ships can now earn special traits when you fly them and undertake activities in Ascent. So far players have discovered three: Miner - gives a small bonus to yield and a significant one to mining beam range per level Fast Turner - gives a bonus to turning speed for large ships Tou