Fort/Marker Name Addition
- Added random Chinese fort/marker names - Added random South Asian fort/marker names - Added random Mesoamerican fort/marker names - Fixed loading saves made after a settle tribe card

Developer posts and news about this game.

- Added random Chinese fort/marker names - Added random South Asian fort/marker names - Added random Mesoamerican fort/marker names - Fixed loading saves made after a settle tribe card

- Added Leaderboard section to the notebook, which shows various stats in order of largest to smallest. The categories are land area for nations, faiths, origins, and groups, as well as number of members for faiths, origins, and groups. - Added limit to types of symbols that can

- Added Leaderboard section to the notebook, which shows various stats in order of largest to smallest. The categories are land area for nations, faiths, origins, and groups, as well as number of members for faiths, origins, and groups. - Added limit to types of symbols that can

- Added New North America Map - Updated the way Resolution Settings work (This may or may not fix the flashing screen bug for Linux users) - Added Random Slavic nation names - Added a Random Name button for Forts/Markers, which currently has Anglo-Saxon, Latin, Mesopotamian, and

- Added borders to all nations, faiths, origins, and groups - Added random faith name button - Added text above color bar showing how much draw power is left - Redesigned game settings menu - Added hints when hovering over cards/mechanics in game settings menu - Added tutorial m

I forgot to finish adding the tribal/settled nation switch button to half of the maps(Oops), but this patch fixes that lol :)

- Fixed drawing sound looping forever in free draw mode - Added an "Are You Sure?" pop up before nation/faith is deleted - Added button in nation inspector to switch nations between a settled nation and a tribe - Added South Asian nation names option to random names menu - Fixed

- Added a Free Draw mode where you can infinitely draw on the map - Added Random Nation Name button, which currently includes Anglo-Saxon, Latin, Mesopotamian, Chinese, and Historical name options (I did my best to make the names realistic, but still fictional. Apologies in adva

- Added disable found religion button in nation inspector to make specific nation unable to draw the Found Religion card - Added Limit Founding setting in the game settings menu that will automatically disable the Found Religion card after a nation founds a religion - Added Trib

- Added Tribal Yurt icon next to tribal nations' names in the nation inspector - Fixed migration expansion starting immediately after erasing territory. You now have to let go of left click, and then hold left click again to start drawing new territory - Added a couple more spla

- Fixed notebook scroll bar - Fixed spread religion card not being affected by refresh button - Added Tribes, which are nomadic nations that can migrate You can spawn in a tribe with the New Tribe card, and when you draw an expand card it will have a chance to either be a regula

- Added a Disaster card that will allow the player to erase a random amount of owned territory from the map (The min/max range of how much can be erased can be changed in the game settings) - Added Notebook that can be used to write notes about nations, origins, faiths, groups,

- Added search bars to scenario menu, custom map menu, load game menu, new game menu, dead nations list, and groups list - Added group states, which allows groups to be either an alliance, crisis, or neutral. Alliance can't expand into territory of fellow group members, crisis g

- Fixed bug where random nation was showing the previous selected nation's group in the inspector - Updated West Africa map's biomes, so that it's using the same biome map as the other maps - Redesigned the new game menu, so that it uses a vertical list of maps instead of a hori

- Added Groups that nations can be added/removed from at any time - Members of the same group are not able to expand into each other's territory - Added Groups map mode - Added dead nations list, which allows for reviving old nations that are no longer on the map during a new na

- Fixed bug where random nation button wasn't working at times - Fixed Afro-Eurasia preview image in scenarios menu - Added an end age button that will appear below the draw power bar when in an age

- Fixed issue where turning off marker cursor wasn't working - Fixed problem with game deleting faiths prematurely causing issues with expands, unites, and random nation button

- Fixed Issue with Spread Religion button - Added regional names to Afro-Eurasia map - Changed how game detects when a nation/faith has been destroyed - The Conqueror, Expansionist, and The Great traits will now be more common during the Age of Conflict - The Divisive, and Isolat

- Added Afro-Eurasia Map - Hitting tab is now a toggle for forts/markers - Added a Spread Religion card, which shows up when zealous leaders draw Adopt Religion - Increased max card chance from 10 to 20 in the game settings screen

- Game will now only check to see if a nation/faith has been destroyed if it was affected last turn, which should reduce lag - Fixed mistake where the function checking if faiths are destroyed was checking through the list of nations instead of faiths - Added a new brush size ab