Patch 0.3.1
- Fixed Liquid Courage Speed Mutation - Fixed Achievement System
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Developer posts and news about this game.
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- Fixed Liquid Courage Speed Mutation - Fixed Achievement System
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Gameplay Fixes Fixed player camera so when the player takes the Liquid Courage Power Up, the Speed Boss doesn't overwhelm the camera. Fixed range detection for each enemy on each level. Fixed a bug where the player can jump using W or North Button on the Gamepad. Fixed a bug wher
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- Re-Implemented Cutscene Video of Chapter 1 - Removed an area where the player could soft lock themself on chapter 1 level 5 - Made Phase 2 of Big BOB Fight Shoot more bullets - Added Scream Sequence after Big BOB reloads. - Blocked off a section in Chapter 1 level 1 to give pla
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- Fixed Big Bob's Phase 1 Idle Animations - Fixed Big Bob's Portal Out Animation - Fixed "Giveth Up" button path. - Added Scream Knockback after Initial Dialogue Ends - Fixed a bug where you can no clip to one of the buildings on Chapter 1 Level 1 - Fixed a bug where the boss bul
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Been a while! So I have a HUUUUUGEEE update for this game, but currently I am a bit too cooked to write a proper major update notes so essentially its: - BETTER GRAPHICS - BETTER GAMEPLAY - BETTER SOUNDS (Still being implemented as we speak) As time goes on, I will be updating th
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Hello there gamers! Here are the patches that has been implemented to the game! Fixed Flipping Player Issue : Fixed a bug where the player would flip when tapping right with a controller. Fixed Block Bug: Fixed a bug where you would stay in walking block animation if you tap a di
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Thank you so much for tuning into updates for night City! These are all the updates that we had : Now you are able to attack while climbing ladders You are now able to attack downwards while on air You are now able to walk very slowly while blocking A little bit more update as we
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Hi Everyone! Sorry it's been a while since we last updated the game but we have been working on the game for quite a while and here are the changes that we did : REVAMPED Art with consistent pixel sizes for every building that is in the game! Added a Parallax background that move
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- Minor Detail Fix on the Background on Level 4 to Fill the Gap. - Polished special code activation text with font implementation instead of image. - Excluded Rampage Mode activation from save and load system.