V1.0913
1. Fix a bug to ensure that old save files work properly and prevent encountering a null enemy once. (Actually, without fixing this bug, simply try again will work around it.) 2. Fix two places where the program throws errors.

Developer posts and news about this game.

1. Fix a bug to ensure that old save files work properly and prevent encountering a null enemy once. (Actually, without fixing this bug, simply try again will work around it.) 2. Fix two places where the program throws errors.

1.Fixed a bug so that quests after the main storyline can now be displayed. 2.Fixed a bug where enemies might not spawn after the main storyline quests, if not email to me.

Someone is counterfeiting my icon and name! Please be aware! If you discover any illegal activity, report it to the police to prevent yourself from being deceived and suffering financial or other losses.

1.Achievement system launched. 2.Language can now be selected on the right side of the main menu. 3.Non-clickable elements in the main menu are grayed out. 4.Clicking the continue button when no save data (or no need to save)exists now displays an empty content prompt. 5.Fixed a

Reduce ghosting and flickering

Some bugs and content have been modified. Fixed parameter errors caused by code refactoring, which made the spaceship continue moving forward while attacking. Modified the crosshair reticle design. Corrected the faulty judgment logic for the "Ring of the Gods" weapon. Darkened th

1.Redesigned all ship graphics. 2.Remastered all scene graphics in 4K. 3.Greatly optimized the UI. 4.Refactored the code for better performance; the game can now support up to 300 ships on screen simultaneously, with a maximum of 200 player-controlled ships. 5.Added a detailed sh

1.Added new side stages for Mission LV23 and LV24. 2.Modified numerous UI elements; added in-game interface UI including button borders, window borders; fixed text exceeding boundaries. 3.Fixed bug: Radar light flickering when ships are destroyed. 4.Fixed bug: Radar light unable

Adjust the excessive brightness on the character's head in the portrait. Fix the bug where the sound resets repeatedly on the start screen.

Patch V1.07 Notes New Hero Content:Added character art + detailed profiles/backstories for 30 heroesEach hero provides 3 ship configurations → 90 unique ship builds with:Primary skills and orders.Recommended loadouts (Reference for ship/skill/order customization) UI Enhancements:

1. UI Improvements 1.1 Font Color Optimization Adjusted font colors for enhanced readability. 1.2 Hangar UI Image Update Replaced hangar interface graphics to reduce visual density. 1.3 Slider Brightness Reduction Dimmed slider elements that were previously overly bright. 1.4 Tar

Entertainment-related skills will unlock after level clearance. The name has been modified to 24 characters.

1.High-Definition Radar Lighting Enhancement 2.STAR RIVER Flagship Jitter Optimization 3.Combat Scene Zoom Restrictions 4.E Skill Reassignment: Red-Haired Protagonist Now “Command” 5.Driving Skills Inaccessible During Combat Zoom

Version 1.062 has been released. Please refer to the announcement for updates based on the previous version.

Version 1.06 Update The official version will differ from the beta, with new surprises awaiting you! ** 1. Addition of Two Hero-Specific Skills. Currently set to only deactivate upon flagship destruction. ** 1.1 Piloting: Allows heroes to control their flagship, shifting the game

Automatic Battle: Galactic Generals Version 1.06 Test Version The duration and rounds of testing may vary based on feedback. The initial test is now open. The purpose of the test is to identify bugs and significant design flaws, and to gather player feedback and opinions. Please

Table of Contents Game Manual for "Automatic Battle:Galaxy General" 1 1. Game Background and Objective Instructions 4 2. Installation and Game Guide 4 3. Introduction to Game Interfaces 5 4. Game Rules 7 4.1 Core Gameplay. 7 4.2 Special Rules 7 5. Characters 8 6. Tutorials and St

As a player, how do you feel about the store page of "Auto Battle: Galaxy General" given its low click-through rate? Whether it's the unappealing store images, ugly fonts, the need for video improvement, problematic descriptions, or an unattractive game genre. Feel free to share

Auto Battle: Galaxy General 1.06 Test Version The duration and rounds of the test will vary based on feedback. The first test will invite hundreds of players. The purpose of the test is to find bugs and obvious design flaws, and collect players' feelings and opinions. Please forg