Menthal
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Developer posts and news about this game.

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Improved lighting in dark areas for better gameplay experience Corrected several in-game text errors for smoother reading and better clarity Certain anomalies have been made more noticeable, helping players spot key interactive elements more easily

Minor Bug Fixes

Made lightning more visible in some areas Fixed a few oversized colliders Smoothed out player movement

Minor Bug Fixes

Added a new ending scene: a strange room appears when the player finds all 80 anomalies Removed head bob Minor bug fixes

Made the interaction key respond faster Improved the exposure settings

Minor bug fixes Improved anomaly visibility

Removed unnecessary interactions Fixed bugs related to anomalies Fixed issue where the interaction UI was not displaying properly Added support for 10 new languages in our game: Russian German Korean Spanish Simplified Chinese Indonesian Japanese Romanian Thai Turkish

1. Anomalies now reset after reaching 80/80 Prevents players from skipping the game. The counter resets to 00/80, and anomalies start spawning again. 2. Anomaly behavior improved Better placement, more intensity, and more engaging anomaly encounters. 3. Menu and tutorial updated

Improved visibility of in-game interactions Fixed several anomaly-related issues Added exposure adjustment setting Resolved bug with anomaly detector Added achievements

Improved UI Expanded resolution setting support Fixed various anomalies Added manual reset option for anomalies via settings Updated tutorial Resolved menu volume save issue