SickBrick

MaxwolfFox

Released
Jan 30, 2015
Platforms
Last updated
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Updates & announcements

8 posts
  1. Developer post

    SickBrick 2.03

    Updated game to latest Unity engine release. It came out right near the end of my last update process. Decided to update it to this build since there are many changes that improve performance and stability on various platforms. Updated Unity to 5.6.2f1. Removed debug symbols from

  2. Developer post

    SickBrick 2.02 (now with Vulkan support!)

    Better engine performance in this version, and Vulkan support has been added for Windows and Linux builds. I begin work on porting Incognito next and giving it a similar treatment using Unity. Expect more updates to keep the tech in line with latest engine versions. Updated Unity

  3. Developer post

    SickBrick 2.01

    Some minor fixes and tweaks to work out the teething issues with porting to new engine. Game will no longer save progress if player is dead. Tweaked ambient sounds to be more spatially aware. Fixed a bug where players could fall through levels by adding rigidbodies to static scen

  4. Developer post

    Mac and Linux versions now live! Soundtrack free with purchase!

    I have uploaded the Mac and Linux builds of the game this evening and set them to be available to players. Anybody that owned SickBrick will have the Mac and Linux versions added automatically. The new soundtrack is also free for all users who already owned SickBrick. It will be

  5. Developer post

    SickBrick 2.0 - Directors Cut Changelog

    The last several months have been interesting indeed. Most of my time has been with working on this port of SickBrick into the Unity 5 engine. Do not let the word port fool you, this is a complete re-imagning of the game from the ground up. I have been working on this since Decem

  6. Developer post

    SickBrick soundtrack released!

    Greetings players! Looking forward to 2017 here, I have lots of cool things planned for existing titles like SickBrick and new game ideas which I am also working on. Expect to see more content for SickBrick in 2017, as well as new features and updated engine technology.

  7. Developer post

    SickBrick 1.2.2 - Changelog

    Just a couple quick things and one extra feature to make loading/saving games a little nicer. Fixed death tracking achievement to reset if you start a new game, preventing the need to start another. Thank you Supernothing for fix. Fixed kill counter to work on other difficulty mo

  8. Developer post

    SickBick 1.2.1 - Changelog

    We have been on Steam for over a week now and things are going well by all counts! Thank you everybody who talked to us on forums, posted reviews and screenshots. It has been exciting to watch your videos and impressions on our game! First thing this patch will address is some is