Liminal Department 1.1.7 - Small Patch
Patch Notes: Small improvements and bug fixes.

Developer posts and news about this game.

Patch Notes: Small improvements and bug fixes.

Patch Notes: Fixed a bug where sometimes when the loop is reset the door still closes and locks. Other small bug fixes and improvements.

Patch notes: Improved interaction crosshair. - The crosshair now activates when the player is facing the doors and anomaly screen, instead of showing when close. Fixed minor issues with the VHS Mode. - Recentered the player camera, being a little offset when the mode is enabled.

Patch notes: Added a small camera lag to the VHS mode to make it more realistic. Added more visual effects to the VHS mode. The effects can be reduced or turned off by tweaking the post process setting. Added an option to enable VHS mode at the beginning of the level if the game

Hello anomaly hunters and liminal space enthusiasts! Today Liminal Department is getting a new content update, including new game mode, new anomalies, achievements and features! VHS TAPE MODE VHS tape style camera with zooming feature. Also including a timer with minutes and seco

Hey everyone! Liminal Department is on 10% discount! It has been a little more than a month since the release and it's time for the first discount. The game has received quite a few small patches, improving, fixing issues and adding some new things. Currently working on a slightl

Patch notes: Fixed an issue with the global illuminations on lower settings. Fixed an issue with the reflections on some meshes.

Hey anomaly seekers, here is another patch update for Liminal Department Patch notes: Fixed the UI notifications not showing without opening the settings for the first time. The hard mode button is now greyed out when not unlocked. Small change to the mannequin in the isolated ro

Patch notes: Enhanced a few sound effects. Improved some subtle anomalies. Slightly better randomization for the similar anomalies.

Patch notes: Fixed minor graphical issues

Patch notes: Added a prompt for missed anomalies. Now when the loop is reset, you will get a prompt in the notification bar, about what kind of anomaly was missed. Slightly improved animation of the door that leads to the next loop. Anomaly prompt preview: 📢 Because Steam review

Patch notes: Fixed an issue with the inverted mouse option not saving. 📢 For those that still haven't reviewed the game, please leave a review 🙏 Steam reviews are the most important thing post-launch and it helps a lot! More updates coming soon.

Patch notes: Improved several anomalies. Improved physics interactions. Fixed small audio issues. Achievement "Speedrun" now requires less than six minutes instead of five.

Hello liminal space and observation games enthusiasts! Liminal Department is now available! What is Liminal Department? Liminal Department is a psychological horror observation game with a liminal aesthetics that takes place in a hospital department. Inspired by Exit 8 and limina

Hello liminal space and observation games enthusiasts! Great news: Liminal Department is launching on April 02, 2025, 8 am, Pacific time. What is Liminal Department? Liminal Department is a psychological horror observation game with a liminal aesthetics that takes place in a hosp

Steam Next Fest is here! Play the Liminal Department demo. Game description Trapped in what seems to be an endless hospital department. Carefully observe your surroundings in each loop to escape the Liminal Department. Each loop could have multiple anomalies or none. Some are eas

Demo patch notes: Fixed clipping through the wall bug. Fixed an issue with the lighting on some systems. Implemented a controller interaction for the anomaly screen.

Hey everyone, if you have visited the steam page today you may have noticed that there is a new trailer. Game description Trapped in what seems to be an endless hospital department. Carefully observe your surroundings in each loop to escape the Liminal Department Each loop could

Liminal Department - New demo update Patch notes: Updated settings menu. Two new anomalies. Improved physics interactions. Small bug fixes and optimizations.

Hey everyone, I have set up a short demo for Liminal Department and is now available. The demo contains total of 15 anomalies and requires reaching department "5" The main game will feature more than 40 unique anomalies and will require to reach department "13" All of the setting