Hey everyone! A new Ratz Instagib update is live. This update adds 4 new weapon skins to unlock in-game and includes a range of bug fixes and improvements . On top of that, we’re also launching the Lock & Load Supporter Pack , featuring 4 exclusive weapon skins: Exhaust Gun ,
Hey everyone!
A new Ratz Instagib update is live. This update adds 4 new weapon skins to unlock in-game and includes a range of bug fixes and improvements.
On top of that, we’re also launching the Lock & Load Supporter Pack, featuring 4 exclusive weapon skins: Exhaust Gun, Bone Blaster, Crumbler, and Cheese Melter.
Hey! A nasty bug has crawled into the game, causing your Beam Shots to go through the enemy rat model sometimes. This is fixed now! Also fixed an issue with the match end screen and a few code exceptions which could be the reason for game stutters. Please let us know if you encou
Hey!
A nasty bug has crawled into the game, causing your Beam Shots to go through the enemy rat model sometimes. This is fixed now! Also fixed an issue with the match end screen and a few code exceptions which could be the reason for game stutters. Please let us know if you encounter any more bugs.
大家好! Hey everyone! We’ve just rolled out a fresh update packed with improvements, customization, and a major matchmaking change. Here’s what’s new: Chinese Localization Added Ratz Instagib is now available in simplified Chinese! We’re excited to welcome more players into the aren
大家好! Hey everyone!
We’ve just rolled out a fresh update packed with improvements, customization, and a major matchmaking change. Here’s what’s new:
Chinese Localization Added
Ratz Instagib is now available in simplified Chinese! We’re excited to welcome more players into the arena and continue expanding language support over time.
Server Region Changes (Important!)
We’ve reworked how server regions function to prevent playerbase splitting and improve matchmaking:
Server region selection has been removed
New matches are now automatically hosted in the region with the best available ping
High-ping regions can be disabled anytime in the options menu if you prefer not to connect to them
This is a major change aimed at making matches easier to find and keeping the community unified. We’d love to hear your feedback on this system, jump in and let us know how it feels.
Weapon Customization Added
You can now swap weapon skins. This new system lets you personalize your loadout and lays the foundation for more cosmetic options in future updates.
New Weapon Skin
A brand-new weapon skin has been added and can now be unlocked in-game. More customization content is on the way.
As always, thanks for playing and supporting Ratz Instagib! Lino & the Rarebyte Team
Hi everyone, Thanks to your feedback, we noticed that bots weren’t behaving quite right after the engine upgrade. They’re back to normal now, so no more strange mid-air jumping. Here’s what’s included in Patch 2.7.1: Fixed bot behavior to match how they acted before the engine up
Hi everyone,
Thanks to your feedback, we noticed that bots weren’t behaving quite right after the engine upgrade. They’re back to normal now, so no more strange mid-air jumping.
Here’s what’s included in Patch 2.7.1:
Fixed bot behavior to match how they acted before the engine update,
Music is now muted when the game is minimized, allowing you to keep the game running quietly in the background,
A sound notification now plays if another player joins while the game is minimized, so you can minimize the game and jump back in as soon as someone joins,
Removed the forced respawn when only two players are in a match.
On top of that, the Steam Sale is now live. If you’ve been waiting to jump in, this is a great time to grab the game with a heavy discount.
Hi everyone, As the year wraps up, we want to take a moment to thank you all for your incredible support. It’s been an exciting year for Ratz Instagib , and we couldn’t have done it without you. But before we wrap up, we’re happy to show our gratitude with one more content and ga
Hi everyone,
As the year wraps up, we want to take a moment to thank you all for your incredible support. It’s been an exciting year for Ratz Instagib, and we couldn’t have done it without you. But before we wrap up, we’re happy to show our gratitude with one more content and game update. So here it is:
Customization UI Rework
We’ve fully reworked the customization UI, letting you customize your character and weapon in one place, with lots of filter options to help you dress to impress to your heart’s content.
The new system is also future-proof for whatever exciting updates we come up with next.
New Free Winter Cosmetics
We’ve also added four brand-new, winter-themed cosmetics for everyone to unlock just by playing.
New Supporter Pack: The Krampus
And for those who like to support development, we’ve got our second Supporter Pack: The Krampus! Inspired by Austrian folklore, Krampus is Santa’s not-so-jolly sidekick, the one who handles the “naughty list” personally. Supporting the pack helps us keep improving the game and adding new content in the future.
We reworked the localization system. Almost all elements of Ratz Instagib can now be translated, with only a few remaining pieces planned for future updates. This gives us a solid foundation to add more languages to the game going forward.
Thanks for being part of the community and for helping make Ratz Instagib even better, and rest assured - we're not done yet ;)
Hey everyone! We have just released a patch for Ratz Instagib that fixes an issue with the "Spooky Supporter Pack", here are the details: Patch Notes Fixed an issue with the "Spooky Supporter Pack" not being activated correctly Updated Discord bot (fixed JP region) Thank you all
Hey everyone!
We have just released a patch for Ratz Instagib that fixes an issue with the "Spooky Supporter Pack", here are the details:
Patch Notes
Fixed an issue with the "Spooky Supporter Pack" not being activated correctly
Hey everyone! Thank you all for the great feedback! We have just released a patch for Ratz, and here is what's in it. Patch Notes Fixed Steam/DLC init Added a new, shiny button for "The Butcher" Fixed region JP Have fun playing, Lino & the Rarebyte Team
Hey everyone!
Thank you all for the great feedback! We have just released a patch for Ratz, and here is what's in it.
Hello everyone, We’ve been working hard to improve Ratz Instagib and are excited to share the latest update. Engine Update and Bug Fixes The game has been upgraded from Unity 4 to Unity 2017 , bringing improved performance, stability, and compatibility. We’ve also fixed a variety
Hello everyone,
We’ve been working hard to improve Ratz Instagib and are excited to share the latest update.
Engine Update and Bug Fixes
The game has been upgraded from Unity 4 to Unity 2017, bringing improved performance, stability, and compatibility. We’ve also fixed a variety of bugs and made minor changes for Survival Mode based on your feedback.
New Free Cosmetics
To celebrate this update, we’ve added four new free cosmetic items for you to unlock in-game:
Supporter Pack: The Butcher
We’ve released our first Supporter Pack called The Butcher, which includes four unique cosmetic items including an entirely new back attachment. Supporting the game helps us continue development and improve Ratz Instagib for everyone.
Hey Ratz Fans, we have a new competition going! To win the prize, all you need to do is play the game and find the new limited cosmetic item “ Shining Star ”! The first person to show me proof of acquisition wins! The rules are as follows: Find the “Shining Star” item Start a tra
Hey Ratz Fans, we have a new competition going!
To win the prize, all you need to do is play the game and find the new limited cosmetic item “Shining Star”!
The first person to show me proof of acquisition wins!
The rules are as follows:
Find the “Shining Star” item
Start a trade offer with me: https://steamcommunity.com/tradeoffer/new/?partner=17306686
Trade me the “Shining Star” item (Don’t worry, you will get it back)
Alternatively, you can also message me directly on Steam or Discord to show me the item in-game.
Hey everyone, Thank you all for the great feedback! We have just released a patch for Ratz, and here is what's in it. Patch Notes Ratz Editor is back! Added Turkish localization (thanks to "Nutbeans" and our Discord community!) Fixed crash on alt+tab Fixed invisible beams Fixed n
Hey everyone,
Thank you all for the great feedback! We have just released a patch for Ratz, and here is what's in it.
Patch Notes
Ratz Editor is back!
Added Turkish localization (thanks to "Nutbeans" and our Discord community!)
Fixed crash on alt+tab
Fixed invisible beams
Fixed new cosmetics missing their texture in the kill cam
Hey, it's been a while! In 2013, I had a sudden thought... I wanted to see if I could put together a little online FPS in a short time. Ratz 1.0 was released as a web game and the feedback I got was very good, so I just kept working on it. Then Steam introduced "Steam Greenlight"
Hey, it's been a while!
In 2013, I had a sudden thought...
I wanted to see if I could put together a little online FPS in a short time.
Ratz 1.0 was released as a web game and the feedback I got was very good, so I just kept working on it. Then Steam introduced "Steam Greenlight" and I took my chance.
Two years later, Ratz Instagib 2.0 was born, the beginning of my career as a game developer.
And with time, an amazing community of fans started to form on Discord, keeping the game alive for years to come!
I can't thank you all enough! <3
In 2022, I partnered with the games publisher and developer Rarebyte, an incredible team that helped me push my second game Rogue Glitch to the next level and inspired me to give Ratz Instagib 2.0 another go!
So without further ado, I'm excited to bring you the Ratz Instagib 2.5.0 Update!
Discord Live-Game-Browser
View a live updated list of online games and join them directly through Discord.
If you haven't already, join the community!
10 New Cosmetic Items
Including 6 Rarebyte-themed items, with characters from their new game "We Are Screwed!"
Restored Functionality of the Australian Server
And a few minor but important additions
When searching for a game in Ratz, you will be asked to start a Bot game right away. This opens a public game that is visible in the Live-Game-Browser
Fixed a bug with the Steam Invite functionality
Added a Discord popup link to the game’s menu, so everyone can easily find the Ratz Community
Also, the limited special cosmetics will be available to unlock again, for the next 3 months!
So hop on to the Ratz Discord and get fragging! :D
By the way, if you like cozy couch coop games, do me a favor and have a look at "We Are Screwed!" developed by Rarebyte!
Ratz Instagib is one of my favorite games and I almost never play it, because almost no one else plays it. After beating up on a bot for five-or-so minutes, I can sometimes find an opponent or two, but it's a struggle. When Ratz launched in 2016, it was littered with CS:GO player
Ratz Instagib is one of my favorite games and I almost never play it, because almost no one else plays it. After beating up on a bot for five-or-so minutes, I can sometimes find an opponent or two, but it's a struggle. When Ratz launched in 2016, it was littered with CS:GO players who'd use it for practice when they weren't defusing bombs. Where'd you all go?
If you aren't familiar, instagib is an Unreal mutator that now generally refers to FPS games in which everyone starts with a one-hit-kill hitscan weapon. Though I wish some of the most-commonly played levels in Ratz were less spacious and more Unreal-like, and it doesn't replace Unreal Tournament 2K4 instagib for me, it is one of the best instagib games you can buy.
It's a polished sphere of a shooter. You have unlimited ammo and there's a brief cooldown after each shot. Bunny hopping increases your speed Quake-style, and you can 'rocket jump' by firing a pulse out of your gun with the right mouse button. The respawn timer is pretty short. That's all you need to know, really. You'll dance with other players, balancing your own erratic movements against your need to aim, and trying to predict their trajectories. It's beautiful.
What makes Ratz a great package, and not just a rehash of an Unreal mutator, is that just about everything, from your crosshair to the color of opponent players, is customizable, and there's an easy-to-use level builder.
I don't know why Ratz didn't stick—it is simple, sure, and the players who dominate really dominate, so that's part of it—but maybe we can get a couple months of full servers in to start the year. Ratz is just $2.24 right now on Steam, and you can get four copies for $6.24. The CTF mode is great fun. Just sayin'.
Hello everyone! First off, I just wanted to say thank you to everyone for helping give Ratz a great release! It's been a long road, but the game is much better for all the effort that's gone into it… I hope you all continue to enjoy it! Of course, as is often the way with games t
Hello everyone!
First off, I just wanted to say thank you to everyone for helping give Ratz a great release! It's been a long road, but the game is much better for all the effort that's gone into it… I hope you all continue to enjoy it!
Of course, as is often the way with games these days, a few nasty bugs have crawled into the mix since release. The biggest one caused the game to finish right after a new map loaded, meaning no-one was able to play. Also, sometimes players loaded different maps despite being in the same game! Don't worry though – that and other minor things are fixed now.
If anything unusual or weird happens to you in-game, please tell me in the comments so I can try to fix it.
As for tweaks, I've now made it so that there are player counts next to the game mode selection!
And as usual, I've also added a few new Cosmetic items to the pool to keep things interesting…
That's it for now – thanks again for your support and keep fragging!
Hello everyone! First off, I just wanted to say thank you to everyone for helping give Ratz a great release! It's been a long road, but the game is much better for all the effort that's gone into it… I hope you all continue to enjoy it! Of course, as is often the way with games t
Hello everyone!
First off, I just wanted to say thank you to everyone for helping give Ratz a great release! It's been a long road, but the game is much better for all the effort that's gone into it… I hope you all continue to enjoy it!
Of course, as is often the way with games these days, a few nasty bugs have crawled into the mix since release. The biggest one caused the game to finish right after a new map loaded, meaning no-one was able to play. Also, sometimes players loaded different maps despite being in the same game! Don't worry though – that and other minor things are fixed now.
If anything unusual or weird happens to you in-game, please tell me in the comments so I can try to fix it.
As for tweaks, I've now made it so that there are player counts next to the game mode selection!
And as usual, I've also added a few new Cosmetic items to the pool to keep things interesting…
That's it for now – thanks again for your support and keep fragging!
If special abilities in Quake make some gristly knot deep in your guts writhe and write Internet comments, you might be more interested in Ratz Instagib . And if your hand is stuck twisted into an MX518-clutching claw, as you’d have me believe, you’ll likely recognise both parts
If special abilities in Quake make some gristly knot deep in your guts writhe and write Internet comments, you might be more interested in Ratz Instagib [official site]. And if your hand is stuck twisted into an MX518-clutching claw, as you’d have me believe, you’ll likely recognise both parts of that name. Ratz, from ye olde Rats maps which have teeny players scurrying around colossal bedrooms and whatnot. Instagib from ye olde railgunning mode where enemies explode in one hit. Combine the two and you’ve got Ratz Instagib, properly launched today after 18 months in early access.
Hi everyone! Well, it's been a long time coming - nearly 18 months since we first launched Ratz Instagib into Early Access, in fact - but finally, today is the full release of the game! Since Ratz first went into EA, the game has come along massively; from localisation and new ma
Hi everyone!
Well, it's been a long time coming - nearly 18 months since we first launched Ratz Instagib into Early Access, in fact - but finally, today is the full release of the game!
Since Ratz first went into EA, the game has come along massively; from localisation and new maps to the addition of character customisation and the from-the-ground-up creation of the RatzEd map editor, Lino's done an amazing job on every part of development. And let's not forget, he did this entirely on his own! If anyone deserves a standing ovation here, it's him. ːsteamhappyː
Of course, today being release day means the real adventure for Ratz Instagib is just beginning! And to celebrate, we've set up a release discount of 20% for the next seven days - that means you can gift keys to your friends and get them all involved on the exciting blasting action.
We hope you'll all join us in saying congrats to Lino for everything he's done and help us spread the word that finally, the day of the Ratz has come!
Hi everyone! Well, it's been a long time coming - nearly 18 months since we first launched Ratz Instagib into Early Access, in fact - but finally, today is the full release of the game! Since Ratz first went into EA, the game has come along massively; from localisation and new ma
Hi everyone!
Well, it's been a long time coming - nearly 18 months since we first launched Ratz Instagib into Early Access, in fact - but finally, today is the full release of the game!
Since Ratz first went into EA, the game has come along massively; from localisation and new maps to the addition of character customisation and the from-the-ground-up creation of the RatzEd map editor, Lino's done an amazing job on every part of development. And let's not forget, he did this entirely on his own! If anyone deserves a standing ovation here, it's him. ːsteamhappyː
Of course, today being release day means the real adventure for Ratz Instagib is just beginning! And to celebrate, we've set up a release discount of 20% for the next seven days - that means you can gift keys to your friends and get them all involved on the exciting blasting action.
We hope you'll all join us in saying congrats to Lino for everything he's done and help us spread the word that finally, the day of the Ratz has come!
Hello fellow map-makers! You'll be glad to know that I've made a significant change to the workshop system with regards to maps. Sadly, there appears to be no end to the posting of so-called 'troll' maps, so I've had to come up with a new system to counteract them. Now, if you pu
Hello fellow map-makers!
You'll be glad to know that I've made a significant change to the workshop system with regards to maps. Sadly, there appears to be no end to the posting of so-called 'troll' maps, so I've had to come up with a new system to counteract them. Now, if you publish a map, it won't appear in the in-game voting queue until we approve it on the back-end. This means that only finished (or sufficiently playable) maps will be available to vote on in-game!
However, I've also opened a new sub-forum called 'New Map Approval'. If you post your map in this area, it will be reviewed much faster. Add some screenshots and information about the map and the chances are much higher of it getting approved!
When building your map, please keep in mind that you can still play/test any map in a private game, even if it's not approved yet. Approvals are only for maps that go community-wide.
Hello fellow map-makers! You'll be glad to know that I've made a significant change to the workshop system with regards to maps. Sadly, there appears to be no end to the posting of so-called 'troll' maps, so I've had to come up with a new system to counteract them. Now, if you pu
Hello fellow map-makers!
You'll be glad to know that I've made a significant change to the workshop system with regards to maps. Sadly, there appears to be no end to the posting of so-called 'troll' maps, so I've had to come up with a new system to counteract them. Now, if you publish a map, it won't appear in the in-game voting queue until we approve it on the back-end. This means that only finished (or sufficiently playable) maps will be available to vote on in-game!
However, I've also opened a new sub-forum called 'New Map Approval'. If you post your map in this area, it will be reviewed much faster. Add some screenshots and information about the map and the chances are much higher of it getting approved!
When building your map, please keep in mind that you can still play/test any map in a private game, even if it's not approved yet. Approvals are only for maps that go community-wide.
Hello! Don't worry, it's just a small update this time… True/Exclusive Fullscreen It was tough to implement True Fullscreen in Unity! Basically, if the game was minimized, Unity would stop the whole game and anything that was currently being processed, including networking operat
Hello!
Don't worry, it's just a small update this time…
True/Exclusive Fullscreen
It was tough to implement True Fullscreen in Unity! Basically, if the game was minimized, Unity would stop the whole game and anything that was currently being processed, including networking operations. This led to some rather weird player synchronising problems. However, I found a way to remedy this – I hope my approach is working as intended!
True Fullscreen enables the game to run at its full potential - most importantly, faster input processing and more frames per second!
I'd recommend everyone to look into the Options menu and set the "Display Mode" to "Exclusive Fullscreen" and also to report any unexpected behaviour!
Return of the Ratz Server
The Ratz Server is a separate tool to create your own dedicated "Ratz Master Server" capable of holding up to 100 players on one computer. Perfect for LAN Events! It's been disabled for a while now, since it didn't work with the current version of Ratz. But that's resolved now! You will find the Server files in your Ratz installation folder, allowing you to set your own servers up.