Update Ver. 1.0e
Minor bugfixing ・A bug concerning Enemy Tier menu ・Some typos

Developer posts and news about this game.

Minor bugfixing ・A bug concerning Enemy Tier menu ・Some typos

Minor bugfixing ・freezing bug happens when quitting the weapon shop menu too quickly. ・wrong flechette SMG sprites shown when using the double tap reload button to quick reload feature

Minor bugfixing ・Freeze bug when quitting from the weapon shop menu too fast after purchasing a new weapon ・Weapons sometimes drops from alters placed in Zone 1-1 and Outide Citadel ・When purchasing the mod of the shockhammer "improved durability", it doesn't automatically enable

minor bugfixing

just a minor bugfixing

A special bonus weapon has been added to the level "Outside Citadel"

dual smg fixed

pistol akimbo bug is fixed 2

pistol akimbo bug is fixed

default keybinding for tactical module fixed to T key

07/08/2025(Update 0.99) ・Some alt fires(ballistic shield, grappling hook, reflex booster) are separated to "tactical modules" and these alt-fires were replaced to new ones.

・Indicators showing archive and virtue acquisition status has been added to the map screen.

・Fixed: Revised some minor typos ・Fixed: Added some missing geometry in Intermission 7 and Outside Citadel ・Fixed: Can restart automatically when a player dies in tutorial level.

・Revised some typos ・Revised some geometry in zone 1-4 and zone 7-3 ・Fixed:Detonator can't be bought in a shop menu

・Revised some minor typos ・Revised some geometry in zone 7-3

・Fixed: Sawn-off's loading animation plays a bit weired. ・Fixed: Fusion cannon not appearing from a weapon box ・Fixed: Sawn-off's speedloader HUD is shown when HUD is off.

・Fixed: Mines don't work against Boss 3

・Reveised some minor typos and added some missing ceilings.

・Fixed: A bug when getting in a vehicle while holding a drum.

・Fixed: wrong sprite shown when kicking while equipping a shockhammer ・Fixed: When picking up a drum, one-time use weapon disappears ・Added a top texture to a press machine