Hearthlands

Four White Cats

Released
Apr 28, 2017
Platforms
WindowsmacOSLinux
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    What's new in 1.3.1

    * A few minor and/or technical changes here and there * Logs, configs, save games, screenshots, etc. moved to: %APPDATA%/hearthlands (on Windows) or $XDG_DATA_HOME/hearthlands (on Linux) which defaults to: c:/users//appdata/roaming/hearthlands (on Windows) or ~/.local/share/heart

  2. Developer post

    News, New Games, and a Soundtrack

    Hi everyone! Sergio’s here. Finally, I got some good news. I’m releasing not one, but two new games today. One is called Elsewhere . It’s a game inspired by Yogscast ’s Jaffa Factory series, and is essentially a throwback to the old Tekkit days. I’ve been working on it since befo

  3. Developer post

    Hearthlands Status Update

    I had big plans for this year (2022). First of all the plan was to do some promotions for Hearthlands to see if there's still interest for the game. If there was I would consider making an update or even a DLC. This would require new assets, which isn't cheap, so I wanted to make

  4. Developer post

    What's new in 1.3.0

    First of all you may have noticed that the game got de-listed on Steam for a couple of weeks. There was a copyright strike against me, but luckily the issue now got resolved and I have papers to prove that I do indeed own the game I made. This is a technical update: - Added Itali

  5. Developer post

    Hearthlands Status Update

    My fellow Hearthlanders, Hope you’re all in good health. It’s evident that with a full-time job, personal responsibilities, a time-consuming project and a finished game (plus my poor time-management skills) it is hard for me to keep up with everything as fully as it deserves to b

  6. Developer post

    What's new in 1.2.2

    This is another technical update: - Window can be minimized by pressing F11 - Option for fullscreen window to be automatically minimized if focus is lost - Option for locking mouse cursor to the screen (in fullscreen mode with multiple monitors) - Fixed mouse scrolling on MacOS -

  7. Developer post

    What's new in 1.2.1

    This is a minor technical update: - Fixed the problem with keybindings - Fixed mouse scroll - Mouse events don't register if game window is not focused - Game window doesn't minimize when loses focus (useful for two-monitor setup) The game is updated on Steam and Humble. GOG vers

  8. Developer post

    What's new in 1.2.0

    What's new in 1.2.0 This is a technical update with no new content. It's been over 5 years already since the development started and over two years since version 1.0.0 was released, so a lot of stuff needed to be brought up to date with technology. This required rewriting a lot o

  9. Developer post

    Elsewhere 0.0.2 Giveaway

    Hi, everyone! A new version of Elsewhere is now available on the website ( ) I’d like to get more feedback so I’m giving away gift codes. If you want to try out the game please leave a comment to this post, and I’ll send you a code with a direct message. Or you can leave me a mes

  10. Developer post

    Hearthlands, Elsewhere and other things

    Hi, everyone! It's been a while and I'd like to say a few words about what's been going on and what to expect in the future. So, first of all I've been planning an update/DLC for Hearthlands with an additional campaign (or, most likely several smaller campaigns) and some new thin

  11. Developer post

    What's new in 1.1.3

    Can you believe it?! It's been 3 years now since Hearthlands got greenlit on Steam and about 3.5 years since the development started in May 2014! Working on one big project for this long is hard, but there still are things I'd like to see in the game. I'd like to thank everybody

  12. Developer post

    What's new in 1.1.3

    Can you believe it?! It's been 3 years now since Hearthlands got greenlit on Steam and about 3.5 years since the development started in May 2014! Working on one big project for this long is hard, but there still are things I'd like to see in the game. I'd like to thank everybody

  13. Developer post

    Status update

    We're alive and (mostly) well! There's going to be another update soon, with some fixes, improvements and suggestions. Initially I planned two updates before the end of the year, but unfortunately, I got caught up in some personal stuff and wasn't able to be as productive as I wa

  14. Developer post

    Status update

    We're alive and (mostly) well! There's going to be another update soon, with some fixes, improvements and suggestions. Initially I planned two updates before the end of the year, but unfortunately, I got caught up in some personal stuff and wasn't able to be as productive as I wa

  15. Developer post

    What's new in 1.1.2

    This is an improvements update with the majority of things suggested and/or pointed out by the community. Most languages have been updated to fix some typos and include the campaign mode. Big thanks to Alex for his help with German translation. Many typos have been fixed. Thanks

  16. Developer post

    What's new in 1.1.2

    This is an improvements update with the majority of things suggested and/or pointed out by the community. Most languages have been updated to fix some typos and include the campaign mode. Big thanks to Alex for his help with German translation. Many typos have been fixed. Thanks

  17. Developer post

    What's new in 1.1.1

    As you may have noticed Hearthlands was released from EA a couple of days ago thus (now officially) bringing this 3 year journey to conclusion. This is how you make games god dammit, no Kickstarter, no nothing:) I don't recommend trying this at home. As I've said before, this is

  18. Developer post

    What's new in 1.1.1

    As you may have noticed Hearthlands was released from EA a couple of days ago thus (now officially) bringing this 3 year journey to conclusion. This is how you make games god dammit, no Kickstarter, no nothing:) I don't recommend trying this at home. As I've said before, this is

  19. Developer post

    What's new in 1.1.0

    Campaign mode! There are 12 missions, which help you understand more about how the game works. First few missions are quite easy, last few are rather challenging. First mission picks up (complexity wise) roughly were tutorial ended. As you go through missions, more buildings beco

  20. Developer post

    What's new in 1.1.0

    Campaign mode! There are 12 missions, which help you understand more about how the game works. First few missions are quite easy, last few are rather challenging. First mission picks up (complexity wise) roughly were tutorial ended. As you go through missions, more buildings beco