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Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 246 | |
| 261 | |
| 278 | |
| 237 | |
| 202 | |
| 185 | |
| 164 | |
| 128 | |
| 138 | |
| 127 | |
| 129 | |
| 157 | |
| 193 | |
| 208 | |
| 209 | |
| 216 | |
| 207 | |
| 199 | |
| 177 | |
| 141 | |
| 135 | |
| 123 | |
| 123 | |
| 112 | |
| 137 | |
| 152 | |
| 181 | |
| 195 | |
| 206 | |
| 207 | |
| 193 | |
| 193 | |
| 200 | |
| 149 | |
| 140 | |
| 119 | |
| 115 | |
| 121 | |
| 144 | |
| 191 | |
| 240 | |
| 239 | |
| 255 | |
| 234 | |
| 240 | |
| 207 | |
| 160 | |
| 150 | |
| 136 | |
| 128 |
Very big change to how the passive effects are rolled for in chests. Passive Effect choices from chests now have a significantly higher chance of matching your current build. Should be particularly noticeable for classes with a lot of weapons available to use. Added a new Hard Mo