visual clarity
Updated floating numbers for visual clarity.
Developer posts and news about this game.

Updated floating numbers for visual clarity.

Major change to game colors and added lighting

Lowered overall lighting and added lights to draw more attention

Undying now has the same segments as merciless as intended.

Minor fix to UI visual

Undying mode was set to only 1 segment. It is now 3 as intended.

Minor bug fix for end screen

Moved a few of the reward cards into progression unlocks. You'll need to unlock them now before they are offered as rewards. Updated tutorial to better describe rewards. Added more pretty to the card choice. Minor bug fixes related to pause screen.

Fixed a bug where running the tutorial would shorten a normal game to just one segment.

Changes to menu function had broken the tutorial mode. It is fixed.

Now when earning a combo reward, the game will pause and you will get 3 choices. Some choices have a negative (game gets faster/harder), so pick wisely! On first run, game will detect OS language.

Tiny patch to replace the main menu music - it was listed with ContentId before

Wrecking ball was occasionally hanging.

Sound fixes Credits / attribution Ball trail Coin vault double hit is fixed

Fixed a dialog bug in tutorial Extended the course and rearranged some of the sections