Stable Update
We've polished things behind the scenes to make the game more stable and provide a smoother overall experience.

Developer posts and news about this game.

We've polished things behind the scenes to make the game more stable and provide a smoother overall experience.

Uploaded a new build to fix a bug that could occur during gameplay.

Performance improvements and fixes for several graphical glitches.

Fixed a bug that occurred when resetting game progress. Reduced game size thanks to audio compression. Thanks for playing and for your support! 💚

In this version, a bug in the behavior of the second boss (the spider) that affected the normal course of the fight has been fixed.

The adventure of Axel and Bowie continues with several improvements and fixes that refine the gameplay experience. Main Changes: The squirrel enemy can no longer defeat the player after being frozen. Bowie’s cloud in the fifth world no longer makes you fall into the void unexpect

A new version is now available with the following changes: Fixed bug that prevented climbing to break the piñata in Bowie’s levels. Increased flexibility to break the piñata with the axe on downward trajectories. Several graphic glitches fixed. Adjusted enemy and boss spawns. Fix

Hello adventurers! 🌟 We’ve just rolled out a small update to Axe & Bow Land. This patch includes: Minor adjustments to object animations for a smoother look. Small tweaks to platform behavior to improve gameplay flow.

Hello everyone! We want to let you know about an important change: due to some technical issues we’ve encountered in the final stretch, we’ve decided to postpone the release of Axe & Bow Land to September 11 . We know many of you were looking forward to starting the adventure

News: Release Date Announced for Axe & Bow Land! Mark your calendars! The epic retro platformer and action game, Axe & Bow Land, will launch on August 16th on Steam. Get ready for an Aztec adventure filled with challenges, mysteries, and magic. Don't miss out on this thri

We're excited to announce that Axe & Bow Land has received exciting updates on Steam. We've added a total of 23 new challenging achievements that explore every corner of our Aztec worlds. Additionally, we've implemented cloud save functionality, ensuring your progress is alwa

New Update in Axe & Bow Land! We are excited to announce the latest update for Axe & Bow Land, designed to offer you an even more exciting and accessible gaming experience than ever before. Key Features of the Update: New Difficulty Levels: You can now enjoy the game in t

🎉 All the bosses in Axe & Bow Land are finished! After a lot of hard work, we're happy to announce that all the major boss battles are now complete — and we're really satisfied with the results. Each boss offers a challenging and fun gameplay experience that matches the rest

Hello, adventurers! During the development of Axe & Bow Land, we created many music tracks to explore different atmospheres across the game’s worlds. Some of these melodies didn’t make it into the final version—not because they weren’t good, but because they drifted a bit fro

Developing a platformer with puzzles and action is no easy task, especially when it comes to finding the right balance in difficulty. It becomes even more challenging if you don’t have enough people to test the game and give you feedback. That’s why it took us a bit longer to rea

The games that inspired me to create Axe & Bow Land have many qualities I adore. In a previous post, I mentioned some of them, but today I want to dive deeper into what makes them so special to me. One of the most fascinating aspects is their innovative gameplay and unique me

We are big fans of catchy melodies from games like Bubble Bobble or The New Zealand Story, and that inspiration led us to create the soundtrack for Axe & Bow Land. Some of the original compositions were created with more realistic instruments before being adapted to the final

The games that have inspired me the most in creating Axe & Bow Land are primarily Rainbow Islands, though SonSon has also influenced the gameplay and graphical style to a lesser extent. In terms of aesthetics, I would also cite games like Parasol Stars, Bubble Bobble Symphony

Hello, adventurers of Axe & Bow Land! Since the release of our demo in December, we’ve been working tirelessly to bring you the best possible experience. We’re excited to share with you the progress of our game! We’ve completed all the worlds in the game, except for one, whic