Roche Fusion

amulware

Released
Jan 23, 2015
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    1.1 Balance update - Changelog

    Based on your feedback we have just released a version with some small balance changes. Many thanks to everyone who gave their opinion on the new version and helped us improve Roche Fusion even further. As announced, the leaderboards have been reset to give a fair chance to every

  2. Developer post

    1.1 Balance update - Changelog

    Based on your feedback we have just released a version with some small balance changes. Many thanks to everyone who gave their opinion on the new version and helped us improve Roche Fusion even further. As announced, the leaderboards have been reset to give a fair chance to every

  3. Developer post

    First free content update - Now out!

    Today we have a whole lot of exciting news to share with you: we have released a brand new content patch for you including new ships, new bosses, new upgrades, new achievements, and many small fixes all throughout the game. And to sweeten the deal, you can also get Roche Fusion f

  4. Developer post

    First free content update - Now out!

    Today we have a whole lot of exciting news to share with you: we have released a brand new content patch for you including new ships, new bosses, new upgrades, new achievements, and many small fixes all throughout the game. And to sweeten the deal, you can also get Roche Fusion f

  5. Developer post

    Changelog - Update 1.1

    ships new ship: Lily, a ship with a strong close range attack, but has non-recharging armour instead of a shield new ship: Crab, a ship with a charging medium range attack and damage absorbtion when not firing upgrades new upgrade: Reactive Shield new upgrade: Hornet new upgrade:

  6. Developer post

    Changelog - Update 1.1

    ships new ship: Lily, a ship with a strong close range attack, but has non-recharging armour instead of a shield new ship: Crab, a ship with a charging medium range attack and damage absorbtion when not firing upgrades new upgrade: Reactive Shield new upgrade: Hornet new upgrade:

  7. Developer post

    Update 1.1 - Announcing release date

    Our hard work on our first big free update has come to a close, and we are happy to today announce the update's release date! For this we have created a small trailer: The update will be released May 18, that's next Monday! It contains: - two new playable ships - two new awesome

  8. Developer post

    Update 1.1 - Announcing release date

    Our hard work on our first big free update has come to a close, and we are happy to today announce the update's release date! For this we have created a small trailer: The update will be released May 18, that's next Monday! It contains: - two new playable ships - two new awesome

  9. Developer post

    Dimension Drive crossover update

    Our sweet shoot-em-up deal with our friends from 2AwesomeStudio is over. But we got a lot of positive feedback and decided to continue to offer copies of Roche Fusion to backers of Dimension Drive ( right here on Kickstarter! ) for just 8 euros extra! Make sure to head on over to

  10. Developer post

    Dimension Drive crossover update

    Our sweet shoot-em-up deal with our friends from 2AwesomeStudio is over. But we got a lot of positive feedback and decided to continue to offer copies of Roche Fusion to backers of Dimension Drive ( right here on Kickstarter! ) for just 8 euros extra! Make sure to head on over to

  11. Developer post

    Dimension Drive - Roche Fusion crossover - less than 24 hours remaining!

    If you have not seen our news the other day: We have jumped into bed with 2AwesomeStudios, makers of Dimension Drive, and are offering a super sweet deal where you can get both games for cheap! Dimension Drive is currently on Kickstarter, and if you support them, you can get a co

  12. Developer post

    Dimension Drive - Roche Fusion crossover - less than 24 hours remaining!

    If you have not seen our news the other day: We have jumped into bed with 2AwesomeStudios, makers of Dimension Drive, and are offering a super sweet deal where you can get both games for cheap! Dimension Drive is currently on Kickstarter, and if you support them, you can get a co

  13. Developer post

    Dimension Drive and Roche Fusion crossover - 72 hour indie madness

    Today I've got some crazy news! We have created a super shoot-em-up indie deal with our friends from 2AwesomeStudios. For a limited time of only 72 hours , if you back their Kickstarter for the awesome Dimension Drive, you can get a copy of Roche Fusion for just €4 extra! Head on

  14. Developer post

    Dimension Drive and Roche Fusion crossover - 72 hour indie madness

    Today I've got some crazy news! We have created a super shoot-em-up indie deal with our friends from 2AwesomeStudios. For a limited time of only 72 hours , if you back their Kickstarter for the awesome Dimension Drive, you can get a copy of Roche Fusion for just €4 extra! Head on

  15. Developer post

    (Officially) Announcing FREE content update!

    It has been about three months now since Roche Fusion's release on Steam, and we are humbled by the positive reception; the great reviews, feedback, and all other comments. But that is not where it stops! We have been busy at work, and in just a few weeks, we will release our fir

  16. Developer post

    (Officially) Announcing FREE content update!

    It has been about three months now since Roche Fusion's release on Steam, and we are humbled by the positive reception; the great reviews, feedback, and all other comments. But that is not where it stops! We have been busy at work, and in just a few weeks, we will release our fir

  17. Developer post

    Dev log - Modelling enemy behaviour

    From a full textual description of the behaviour of an enemy, there are still many steps before the game knows how to execute it. In this series of dev logs, I discuss the model we use for enemy behaviours, and give some small peeks into the high-level implementation of this mode

  18. Developer post

    Dev log - Modelling enemy behaviour

    From a full textual description of the behaviour of an enemy, there are still many steps before the game knows how to execute it. In this series of dev logs, I discuss the model we use for enemy behaviours, and give some small peeks into the high-level implementation of this mode

  19. Developer post

    Dev Log - Stingy Action - on adding new weapons to Roche Fusion

    On today's weekly devlog I go into depth on how we add new weapons to Roche Fusion. I do so using as example one of the new upgrades coming soon as part of our first free content update. For the full article, including pretty images, click here: Enjoy the pixels!

  20. Developer post

    Dev Log - Stingy Action - on adding new weapons to Roche Fusion

    On today's weekly devlog I go into depth on how we add new weapons to Roche Fusion. I do so using as example one of the new upgrades coming soon as part of our first free content update. For the full article, including pretty images, click here: Enjoy the pixels!