Constantine Scores Source Code Update V2
Updated the source code branch to include uncompiled blueprints and levels for people to use for modding. For more information about the source code branch look at the news post linked below. View game page

Developer posts and news about this game.

Updated the source code branch to include uncompiled blueprints and levels for people to use for modding. For more information about the source code branch look at the news post linked below. View game page

Greetings players, as the title says I am releasing the games source code for people to look at and utilise for modding. How to Access the Source Code The source code can be accessed by right clicking the game, accessing the properties and heading to betas. To gain access to the

Removed Steam DRM. Fixed weapons not firing after shooting and pausing.

Greetings players, I know it's been awhile, I hope you all enjoyed update 1.7. For 1.8, I have added a new stronghold to the game, I know this update is a lot smaller, though I do hope you enjoy it. Strongholds Stronghold Den Soundtrack If you want to support the game.

Greetings players, today I am announcing the release of the soundtrack. Releasing it ahead of schedule. If you enjoyed the game and at all want to support it, feel free to buy the soundtrack. Otherwise, keep enjoying the game, as I plan on continuing to update it.

Welcome to update 1.7. This update I wanted to be as big as update 1.5, and I hope you all enjoy it. Campaign Reworking Campaigns have been changed in this update. Before, contracts would be selected based on a type (small, medium or large), however could be repeated. With the ne

Changes and Fixes Tweaked players crouch height. Fixed AI being stuck on corner store. Added wall to block people from leaving skyscraper play bounds. Fixed shields and tanks being damaged by healing gas. Tweaked AI logic when exiting search mode. Changed game logic for unlocking

Soundtrack Greetings players, I am happy to announce a new soundtrack releasing on Steam. It will be containing all of the tracks so far in the game, both in MP3 and WAV. Expect it to release on April 22nd. If you feel like you've enjoyed the game and wish to support me in any wa

Welcome players to another new update, again a smaller one. In this update you can expect to see a lot of new achievements. Special Packages The director ordered insiders to leave behind dead drops, you can expect to find them on contracts, though they might be hidden. Try search

Hello, welcome to update 1.6, this is a smaller updated compared to the previous one and is mostly here to address fixes while providing some quality of life additions to the game. Augments Four new augments have been added. Recovery Augment (Head Slot) Increased Health Regen. Us

Hello players, the new update is out with a bunch of new content, and fixes. Listed below are all the new additions for you to expect. I hope you enjoy it. Contracts Three new contracts will be added to the game, included as single missions and campaign missions. Turf War Turf Wa

Hello everyone, today I will be giving a brief overview of update of 1.5 coming in April. Contracts Expect three new contracts, listed below. A more in-depth breakdown of the missions will be disclosed when the update releases. Turf War (Small) Datacenter (Medium) Cartel Yacht(Lo

Small tweak to AI search parameters and other fixes. Fixed being able to clip into the staircase wall on Syn Suburbia Fixed being able to jump on the servers in Syn Suburbia. Tweaked AI to search more aggressively for player if they are close. Fixed bug with AI vision being block

Small update for March. Attempted to fix AI not properly pathing to player when player is out of sight. Fixed broken Nav on Syn Suburbia. Stopped automatic weapons from firing when pressing escape. Changed camera position when crouching to avoid clipping issues. Fixed the MK4 Bli

Greetings players, this update will be a smaller one compared to the previous major updates. In this update, you will see changes to how the difficulty is handled as well as more gameplay choices for players to mess around with. Difficulty Overhaul The difficulty of the game has

Welcome players to Update 1.3, I hope you enjoy the content, as after this update I will be taking a small break from the game. I won't stop updating the game entirely, however big updates will be less frequent. Contracts Three new contracts have been added to the game, as well a

Welcome players, today I will be giving a brief overview of what to expect for update 1.3. The planned update will be released late February or early March. Contracts This update will include three new contracts. One small, medium and large mission will be added. Listed below are

Hello, I hope you all enjoyed the recent missions added. This update is a smaller one made to tackle a few issues with the game. Difficulty Reworkings In order to tackle difficulty of the game a few changes have been made to make the game more user friendly. Players take less dam

Greetings players! Welcome to Update 1.2. This update initially releasing for February is coming out now! Listed below are the new additions and changes coming out in this patch. Contracts Two new contracts are added in this update, both featured in campaign, with achievements ti

A look into the next main update. Greetings players! Thanks for trying out my game and giving feedback. It's been a fun time working on the game and I appreciate the support. This post will be a small dive into the content that can be expected to arrive some time next month. Cont