Patch Notes 1.3.2
Bugs Shortened Tutorial Fixed Controller bug

Developer posts and news about this game.

Bugs Shortened Tutorial Fixed Controller bug

Bugs Fixed issue with graphics on marbles Fixed multiple issues with the save system Removed CRT Effect Changed graphics rendering engine from WebGL to WebGPU to support modern gpus Changed from NWJS to Electron (Pipelab) for performance Updated branding !!Warning!!! Old saved ru

Bugs Fixed issue with saves prior to 1.2.18 not longer loading correctly Fixed issue with controller glyphs

Balance Increased return force of boomerang Made the effect of Candle only apply once Bugs Fixed issue with Surge Free shot marbles can now be used when no shots remain Free discard marbles can now be discarded when no discards remain Fixed issue with selector on controller Fixed

Balance Endless scaling is now more aggressive Improved how all numbers are displayed Marble preview can now be scrolled to see all marbles held when over display limit (Use scroll wheel or dpad) Abandoning a run now redirects to the summary menu Marbles are now sorted by type wh

Bugs Fixed rare issue with save files Fixed issue with boss rerolls

Bugs Fixed issue with Steam Input on the Steam Deck Added dynamic controller swapping Fixed issue with selector glitching when menus move

Bugs Fixed issue with Cursor Fixed issue with Radiation removing stickers from other Radiation marbles Fixed issue with Skull not returning pinned marbles Fixed issue with Potted Cactus Fixed issue with Big Pin

Bugs Fixed issue with Half & Half

Bugs Fixes an issue with Special Star

Balance Increased Boss Round Reward from 9 -> 15 Increased Round Reward from 5 -> 7 Triangle Protractor cost decreased from 15 -> 5 SD Card cost decreased from 25 -> 15 Traffic Cone cost decreased from 15 -> 6 Currency Calculator cost decreased from 15 -> 9 Magn

Balance Enemy Cannons now shoot slower on starter regions Added a level minimum for all shop and emporium items Bugs Fixes an issue with stickers on zone based marbles Fixed issue with Shovel

Bugs Fixed Issue with stickers applying when dispenser is selected Added a preview line to inverted aiming

Bugs Fixed minor issue with discard icon not displaying the right color at certain times Fixed minor issue with marbles appearing to be under other marbles when placing

Bugs Finally found and fixed game softlocking when marbles where placed on top of each other on the dispenser Inverted line when aim is inverted in settings Added a new page to tutorial that explains rarity

Bugs Fixed issue where marbles destroyed by Destroyer would still exist if the next level button was pressed too quickly Fixed issue with Crown and Tiara selecting marbles that were not yet shot Fixed issue where the next level button in the Emporium could be pressed while marble

Balance Increased Endless Scaling

Balance Gave marbles with Rare Gem priority when dispensing marbles Increased Endless Scaling Bugs Fixed Location Pin, Mini Magnet, and Magnet activating on a marble while aiming Fixed issue where Booster Shot would be erased when accessing a shop via a skip

Bugs Fixed marbles that were supposed to dispense first, not dispensing after start of round Fixed marble placement issue on Moon Fixed an issue with the collision detection of the ring while an enemy cannon is shooting Fixed an issue where marble effects could be triggered while

Balance Endless mode now scales faster Enemy marbles now scale with endless mode Bugs Fixed SD Card not working correctly with endless mode Fixed issue where loading a saved game would not remember which items had been selected Fixed issue with defeated bosses reappearing too qui