v1.0.13 Patch Notes
Fixed Gameplay: Fix all pending items not being collected at once when landing
Developer posts and news about this game.

Fixed Gameplay: Fix all pending items not being collected at once when landing

Added Replay: Add ability to save and load a bookmark while watching a replay Demo: Add updated Catto's Journey (Demo) featuring the central 16 levels Removed Demo: Remove Advanced Tutorial from the demo (kept for existing players with progress) Fixed Replay: Fix visible play but

Changed Gameplay: Allow vending machine doors to be revealed while running Gameplay: Allow fishing to be initiated while running Fixed Gameplay: Fix toys glitching into the world and improve their physics Gameplay: Fix vending machine price tag being displayed after fast purchase

Added Editor: Add a second confirmation prompt when deleting a level and add more detail to the first Fixed Replay: Fix vending machines not being opened due to recent input addition Menu: Fix not exiting to the correct menu in certain scenarios

Added Arcade: Display destination level ID above door input prompt if discovered Fixed Gameplay: Fix caught enemies pressing switches Editor: Fix resized enemies being blurry in level screenshots

Added Input: Add an "Open Door" input (initial value based on "Move Up") RA: Add ability to paste username/password using keyboard shortcut Changed Gameplay: Switch timers are reset immediately during contact Fixed Gameplay: Fix incorrect Champ dialogue Arcade: Fix decline to con

Fixed Arcade: Fix detection of a specific ending

Added UI: Add ability to double-click leaderboard entries to watch replay Changed Workshop: Ensure map has a title before upload Fixed Arcade: Fix arcade flags being reset during continues Replay: Fix replays where player uses checkpoint

Added Settings: Add "Hold to Cast" setting in the Game tab Fixed Arcade: Fix caught but persistent enemies not spawning when revisiting levels

Fixed Settings: Fix "Automatic Fishing" setting being incorrectly hidden in the Game tab

Added Leaderboards: Add focus/mouse highlights to entries similar to other menu entries Fixed Remix: Fix Catnip Allergy modifier being applied in Tutorial - Catnip Achievements: Fix incorrect unlock for "Trampoline Trickshot" Steam: Fix specific level completion achievements not

Added Tutorials: Add "Watch Tutorial" button to the pause menu to watch tutorial replays Settings: Add "Profile" tab to the settings menu with the ability to save/load a favorite profile Changed Leaderboards: Prefix level names with level ID

Fixed Workshop: Fix eventual crash after uploading levels

Cattopia is now available! Thank you to everyone keeping up with the project, and I hope you all enjoy it! I will promptly address bugs as they are discovered. - 2026-09-04 Added Gameplay: Add rare chance to encounter tiny/huge fish Gameplay: Add small sparks when the lure strike

Cattopia is officially releasing on September 4th 2026! The time has finally come. I'm at a point where I'm happy with the state of the game, and am ready to release it! Thanks to everyone who has kept with progress and given me feedback/encouragement. It has really helped me get

v0.13.0 introduces the ability to verify levels within the level editor. Upon release of the full game, all levels in a map must be verified before they can be uploaded to the Steam Workshop. This proves that uploaded levels are fully complete-able. This version also includes the

Just releasing a pretty significant batch of bug fixes and minor additions/changes. This is hopefully the last demo update until release. Want to focus up on finishing the content for the release of the full game. More info on that to come! - 2026-07-06 Added Gameplay: Add shadow

v0.12.0 introduces the map preview to loader menus. Additional map details are displayed underneath the map. I am slowing down on adding new features to focus on finishing the remaining levels for the full release. - 2026-06-20 Added Menu: Display levels maps and additional detai

v0.11.0 introduces the move tool to the level editor! Groups of objects can all be moved all at once, which speeds up level iteration and testing. Other highlights include: Confetti effect on ending doors Rare mice appearances Cat toy decoration object Hidden warp object Customiz

v0.10.0 introduces switch blocks! Switches can be pressed to toggle the blocks that match their color. Other highlights include: Extra life collectible Shape surfaces with their flat/slope brushes Rotate specific objects before placing More speedrun toggles Improved load times in