Developer postOriginal post (opens in a new tab)

Map Previews

v0.12.0 introduces the map preview to loader menus. Additional map details are displayed underneath the map. I am slowing down on adding new features to focus on finishing the remaining levels for the full release.

[0.12.0] - 2026-06-20

Added

  • Menu: Display levels maps and additional details on loader menus and the Steam workshop menu

Changed

  • Gameplay: Put player back in climb state instead of pushing directly outward when attempting to hang on a conveyor belt corner that is going in the opposing direction

  • Editor: Allow collectibles to overlap with moving object paths

  • Editor: Allow stationary spiked platforms to be placed directly next to each other

  • Editor: Remove the version slider (new levels that are different enough to wipe progress should be uploaded separately)

  • Menu: Decrease separation of options in certain menus to prevent obscuring other elements

  • Steam: Submit screenshot of the first level as an additional preview during workshop upload

  • Engine: Upgrade to Godot 4.7

Fixed

  • Gameplay: Fix line getting stuck on slope corners

  • Gameplay: Fix retracting spiked platforms not waiting to be kickstarted

  • Gameplay: Fix water moving to an incorrect position when aligning with the boundary

  • Gameplay: Fix visual glitch when conveyor belts are kickstarted when the player starts

  • Gameplay: Fix songbirds spawning in incorrect positions with certain boundaries

  • Gameplay: Fix songbird spawning in incorrect position when only 1 songbird is spawning

  • Gameplay: Fix certain animations rarely getting stuck as visible (climb meter, thought bubble, ...)

  • Replay: Fix old replay persisting in cache and playing when it should be overwritten

  • Editor: Fix collision detection when moving platforms

  • Editor: Fix certain particles appearing in level preview screenshots

  • Editor: Fix potential reason for a crash when opening certain levels on Windows