Sweet Slaughter

LeaveLess

Released
Jul 24, 2025
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

10 posts
  1. Developer post
  2. Developer post

    Upsi

    Fixed an issue where enemies wouldn’t move until shrines were unlocked. Resolved errors caused by PS4 controllers – they should now work without issues.

  3. Developer post

    Sweet Slaughter – Demo Coming Tomorrow!

    Sweet Slaughter – Demo Launches Tomorrow! Tomorrow is the big day — the Sweet Slaughter demo goes live! As a solo developer, I’ve poured countless hours, effort, and passion into this game, and I’m super excited to finally share it with you. I really hope you enjoy playing it as

  4. Developer post

    Devlog Update - 7

    Hey everyone! It’s been a bit since the last update, but I’ve got good reasons — Sweet Slaughter has reached a very solid state! Most of the recent work has been focused on the less flashy but super important stuff: bug fixing, balancing, and performance improvements. Not the mos

  5. Developer post

    Devlog Update - 6

    Hey everyone! Sweet Slaughter is in a great spot, and I’m now focusing on the final release. My goal is to launch the game in July, so get ready for some thrilling action! I’m also aiming to be part of the next Steam Next Fest, so you’ll soon have the opportunity to try the game

  6. Developer post

    Devlog Update - 5

    Hey everyone! I’m very close to finishing everything I wanted for the first small playtest. There’s nothing new or exciting to tease this time, as the last few weeks have been all about fixing bugs, refining the controls to make them feel smoother, and adding sound effects and mu

  7. Developer post

    Devlog Update - 4

    Hey everyone! The first playtest is just a few weeks away! I’ve been hard at work optimizing performance and fixing tons of bugs. The game runs much smoother now, and many of the issues from earlier tests have been resolved. My focus has been on improving stability, reducing load

  8. Developer post

    Devlog Update - 3

    Hey everyone, I've made some great progress on the game! The main menu is finally complete, and the tutorial is coming along nicely. This brings me one step closer to making sure new players have a smooth introduction to the game. My next big focus is finalizing the core mechanic

  9. Developer post

    Devlog Update - 2

    Hey everyone, I just wanted to give you a quick update on the game's progress. I'm working hard on getting the playtest version ready, and things are moving forward step by step. My goal is to make sure everything is in place for a smooth testing experience. Thank you all for you

  10. Developer post

    Devlog Update - 1

    Hello everyone! I'm currently focused on building the main menu for the game. This includes designing its layout, functionality, and ensuring it sets the tone for the overall experience. Once the main menu is complete, the next step will be creating a playtest version of the game